Physics.con
Physics.con files contain ObjectTemplate physics objects. These are the objects that react to
the environment, i.e., the terrain, air, and water. This type of file is usually only found in vehicle
directories, but there are some weapons that have physics objects, like rockets, torpedos, and bombs.
There are 75 files named Physics.con.
Classes used in this type of file: ObjectTemplate
Types used in these files (by class):
Properties used in these files:
Go to the All Properties list, All Types list, CON file list, Class list, or the Main scripting page.
ObjectTemplate
Engine
defines an engine for a vehicle.
FloatingBundle
for making objects float or fly.
RotationalBundle
for defining objects that rotate, such as turrets or steering wheels.
Spring
defines what can be thought of as "wheels" for a vehicle.
Turbulence
defines the effect (e.g. dust) of the object traveling close to the ground.
Wing
defines the object that creates lift for a vehicle.
ObjectTemplate
ObjectTemplate.Acceleration
ObjectTemplate.Accumulate
ObjectTemplate.AddTemplate
ObjectTemplate.AirFlowAffect
ObjectTemplate.AttachToListener
ObjectTemplate.AttackSpeed
ObjectTemplate.AutomaticReset
ObjectTemplate.ConstantRpm
ObjectTemplate.ContinousRotationSpeed
ObjectTemplate.Create
ObjectTemplate.CreateInvisible
ObjectTemplate.Damping
ObjectTemplate.DecreaseAngleToZero
ObjectTemplate.DefaultAngleOfAttack
ObjectTemplate.Differential
ObjectTemplate.DragModifier
ObjectTemplate.EffectFrequency
ObjectTemplate.EffectGrades
ObjectTemplate.EffectID
ObjectTemplate.EngineType
ObjectTemplate.FlapLift
ObjectTemplate.FloatMaxLift
ObjectTemplate.FloatMinLift
ObjectTemplate.GearChangeTime
ObjectTemplate.GearDown
ObjectTemplate.GearUp
ObjectTemplate.Geometry
ObjectTemplate.Grip
ObjectTemplate.HasCollisionPhysics
ObjectTemplate.HasMobilePhysics
ObjectTemplate.HasResponsePhysics
ObjectTemplate.HeatIncrement
ObjectTemplate.HorizontalDampAngle
ObjectTemplate.HorizontalSpeedMagnifier
ObjectTemplate.HullHeight
ObjectTemplate.InputToPitch
ObjectTemplate.InputToRoll
ObjectTemplate.InputToYaw
ObjectTemplate.InverseHeatBar
ObjectTemplate.LoadSoundScript
ObjectTemplate.MaxAngleOfAttack
ObjectTemplate.MaxHeight
ObjectTemplate.MaxRotation
ObjectTemplate.MaxSpeed
ObjectTemplate.MinRotation
ObjectTemplate.NetworkableInfo
ObjectTemplate.NoPropellerEffectAtSpeed
ObjectTemplate.NumberOfGears
ObjectTemplate.PitchOffset
ObjectTemplate.PivotPosition
ObjectTemplate.PositionOffset
ObjectTemplate.PropRotAxis
ObjectTemplate.PureRotational
ObjectTemplate.RememberExcessInput
ObjectTemplate.RemoteEngineInput
ObjectTemplate.SaveInSeparateFile
ObjectTemplate.SetAcceleration
ObjectTemplate.SetAttachToListener
ObjectTemplate.SetAutomaticReset
ObjectTemplate.SetContinousRotationSpeed
ObjectTemplate.SetDamping
ObjectTemplate.SetDifferential
ObjectTemplate.SetDragModifier
ObjectTemplate.SetEngineType
ObjectTemplate.SetFlapLift
ObjectTemplate.SetFloatMaxLift
ObjectTemplate.SetFloatMinLift
ObjectTemplate.SetGearChangeTime
ObjectTemplate.SetGearDown
ObjectTemplate.SetGearUp
ObjectTemplate.SetHeatBarType
ObjectTemplate.SetHullHeight
ObjectTemplate.SetInputToPitch
ObjectTemplate.SetInputToRoll
ObjectTemplate.SetInputToYaw
ObjectTemplate.SetMaxRotation
ObjectTemplate.SetMaxSpeed
ObjectTemplate.SetMinRotation
ObjectTemplate.SetNetworkableInfo
ObjectTemplate.SetNoPropellerEffectAtSpeed
ObjectTemplate.SetNumberOfGears
ObjectTemplate.SetPitchOffset
ObjectTemplate.SetPivotPosition
ObjectTemplate.SetPosition
ObjectTemplate.SetPositionOffset
ObjectTemplate.SetRegulateToLift
ObjectTemplate.SetRotation
ObjectTemplate.SetSinkingSpeedMod
ObjectTemplate.SetStrength
ObjectTemplate.SetTorque
ObjectTemplate.SetWingLift
ObjectTemplate.SetWingToRegulatorRatio
ObjectTemplate.SpinWhenNoEngineInAir
ObjectTemplate.Strength
ObjectTemplate.Torque
ObjectTemplate.WingLift
ObjectTemplate.ZOffset