Damping Property

Usage:
   ObjectTemplate.Damping number

Argument values:

argument 1:    range is 0 to 15; most commonly 5

Description: Jetpack property. Not to be confused with SetDamping.

Related properties: Geometry, Grip, HasCollisionPhysics, HasMobilePhysics, HasResponsePhysics

Used in object types (and how often in each type): ActiveKitPart (100%), Spring (28%)

Used in a total of 31 .con files: Objects.con, Physics.con

Parent directory of these .con files: objects/Items

Example: (from objects/Items/GerEliteKit/Common/Objects.con)
   ObjectTemplate.Create ActiveKitPart GermanElite_RocketPack
   ObjectTemplate.Geometry GermanElite_rocketpack
   ObjectTemplate.SetBoneName backpack
   ObjectTemplate.SetCopyLinksCount 0
   ObjectTemplate.SetActiveAcceleration 0/72/0
   ObjectTemplate.SetPassiveAcceleration 0/7.7/0
   ObjectTemplate.SetInAirAnimOverride GrenadeAxisFire
   ObjectTemplate.BurstFrequency 30
   ObjectTemplate.Damping 0.0
   ObjectTemplate.SetTrigger PIAction
   ObjectTemplate.AddToNegativeMask Climbing
   ObjectTemplate.AddToNegativeMask Crouching
   ObjectTemplate.AddToNegativeMask Swiming
   ObjectTemplate.AddToNegativeMask Lying
   ObjectTemplate.AddTemplate e_RocketPack
   ObjectTemplate.AddTemplate e_RocketPackDefault
   ObjectTemplate.DefaultEffectTemplate e_RocketPackDefault
   rem ObjectTemplate.startEffectTemplate e_MustangFire
   ObjectTemplate.ActiveHeatIncrement 2.25
   rem ** I think PassiveHeatIncrement should be kept to 0.0 **
   ObjectTemplate.PassiveHeatIncrement 0.0
   ObjectTemplate.CoolingFactor 0.07
   ObjectTemplate.ActiveEffectPersistancePerFrame 0
   ObjectTemplate.LoadSoundScript Sounds/RocketPack.ssc
   ObjectTemplate.SetInAirAnims Lb_RocketeeringIdle Empty
   ObjectTemplate.OverrideAirMovementInhibitations 1


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