Usage:
ObjectTemplate.AutomaticReset
boolean
Argument values:
argument 1: | 0, 1; most commonly 1 |
Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetAutomaticReset.
Related properties: Acceleration, MaxRotation, MaxSpeed
Used in object types (and how often in each type): Engine (37%), FloatingBundle (2%), RotationalBundle (12%), Wing (12%)
Used in a total of 45 .con files: Objects.con, Physics.con
Parent directory of these .con files: vietnamObjects/Vehicles
Example: (from vietnamObjects/Vehicles/Sea/PBR/Objects.con)
rem *** PBRMotor ***
ObjectTemplate.Create RotationalBundle PBRMotor
ObjectTemplate.Geometry ve_PBR_LMotor_m1
ObjectTemplate.MinRotation -45/0/0
ObjectTemplate.MaxRotation 45/0/0
ObjectTemplate.MaxSpeed 160/0/0
ObjectTemplate.Acceleration -45/0/0
ObjectTemplate.InputToYaw c_PIYaw
ObjectTemplate.AutomaticReset 1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.