AutomaticReset Property [Vietnam]

Usage:
   ObjectTemplate.AutomaticReset boolean

Argument values:

argument 1:    0, 1; most commonly 1

Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetAutomaticReset.

Related properties: Acceleration, MaxRotation, MaxSpeed

Used in object types (and how often in each type): Engine (37%), FloatingBundle (2%), RotationalBundle (12%), Wing (12%)

Used in a total of 45 .con files: Objects.con, Physics.con

Parent directory of these .con files: vietnamObjects/Vehicles

Example: (from vietnamObjects/Vehicles/Sea/PBR/Objects.con)
   rem *** PBRMotor ***
   ObjectTemplate.Create RotationalBundle PBRMotor
   ObjectTemplate.Geometry ve_PBR_LMotor_m1
   ObjectTemplate.MinRotation -45/0/0
   ObjectTemplate.MaxRotation 45/0/0
   ObjectTemplate.MaxSpeed 160/0/0
   ObjectTemplate.Acceleration -45/0/0
   ObjectTemplate.InputToYaw c_PIYaw
   ObjectTemplate.AutomaticReset 1


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.