Usage:
ObjectTemplate.PropRotAxis
boolean
Argument values:
argument 1: | 0, 1; most commonly 0 |
Description: This property is used exclusively in Battlefield Vietnam.
Related properties: Acceleration, AutomaticReset, ConstantRpm, DecreaseAngleToZero, EngineType, HasCollisionPhysics, HasMobilePhysics, HasResponsePhysics, InputToRoll, MaxRotation, MaxSpeed, MinRotation
Used in object types (and how often in each type): Engine (9%)
Used in a total of 6 .con files: Physics.con
Parent directory of these .con files: vietnamObjects/Vehicles
Example: (from vietnamObjects/Vehicles/Air/Cobra/Physics.con)
rem *** Cobra Main Engine ***
ObjectTemplate.Create Engine CobraMainEngine
ObjectTemplate.NetworkableInfo CobraMainEngineInfo
ObjectTemplate.LoadSoundScript Sounds/UH1_Engine.ssc
ObjectTemplate.HasMobilePhysics 1
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.HasResponsePhysics 1
rem -------------------------------------
ObjectTemplate.MinRotation 0/0/-150
ObjectTemplate.MaxRotation 0/0/150
ObjectTemplate.MaxSpeed 0/0/500
ObjectTemplate.Acceleration 0/0/50
ObjectTemplate.InputToRoll c_PIThrottle
ObjectTemplate.PropRotAxis 0
ObjectTemplate.HorizontalSpeedMagnifier 1.5
ObjectTemplate.HorizontalDampAngle 17
ObjectTemplate.MaxAngleOfAttack 17
rem ObjectTemplate.defaultAngleOfAttack 8.4
ObjectTemplate.DefaultAngleOfAttack 8
ObjectTemplate.AttackSpeed 12
ObjectTemplate.Accumulate 0
ObjectTemplate.DecreaseAngleToZero 1
ObjectTemplate.ConstantRpm 0
rem * temporary param! *
ObjectTemplate.AutomaticReset 1
ObjectTemplate.EngineType c_ETHelicopter
ObjectTemplate.Torque 200
ObjectTemplate.Differential 40
ObjectTemplate.NoPropellerEffectAtSpeed 1
rem -------------------------------------
ObjectTemplate.AddTemplate CobraTopProp
ObjectTemplate.SetPosition 0/0/1.798
ObjectTemplate.SetRotation 0/90/0
ObjectTemplate.AddTemplate CobraTurbulence
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.