PropRotAxis Property [Vietnam]

Usage:
   ObjectTemplate.PropRotAxis boolean

Argument values:

argument 1:    0, 1; most commonly 0

Description: This property is used exclusively in Battlefield Vietnam.

Related properties: Acceleration, AutomaticReset, ConstantRpm, DecreaseAngleToZero, EngineType, HasCollisionPhysics, HasMobilePhysics, HasResponsePhysics, InputToRoll, MaxRotation, MaxSpeed, MinRotation

Used in object types (and how often in each type): Engine (9%)

Used in a total of 6 .con files: Physics.con

Parent directory of these .con files: vietnamObjects/Vehicles

Example: (from vietnamObjects/Vehicles/Air/Cobra/Physics.con)
   rem *** Cobra Main Engine ***
   ObjectTemplate.Create Engine CobraMainEngine
   ObjectTemplate.NetworkableInfo CobraMainEngineInfo
   ObjectTemplate.LoadSoundScript Sounds/UH1_Engine.ssc
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 1
   rem -------------------------------------
   ObjectTemplate.MinRotation 0/0/-150
   ObjectTemplate.MaxRotation 0/0/150
   ObjectTemplate.MaxSpeed 0/0/500
   ObjectTemplate.Acceleration 0/0/50
   ObjectTemplate.InputToRoll c_PIThrottle
   ObjectTemplate.PropRotAxis 0
   ObjectTemplate.HorizontalSpeedMagnifier 1.5
   ObjectTemplate.HorizontalDampAngle 17
   ObjectTemplate.MaxAngleOfAttack 17
   rem ObjectTemplate.defaultAngleOfAttack 8.4
   ObjectTemplate.DefaultAngleOfAttack 8
   ObjectTemplate.AttackSpeed 12
   ObjectTemplate.Accumulate 0
   ObjectTemplate.DecreaseAngleToZero 1
   ObjectTemplate.ConstantRpm 0
   rem * temporary param! *
   ObjectTemplate.AutomaticReset 1
   ObjectTemplate.EngineType c_ETHelicopter
   ObjectTemplate.Torque 200
   ObjectTemplate.Differential 40
   ObjectTemplate.NoPropellerEffectAtSpeed 1
   rem -------------------------------------
   ObjectTemplate.AddTemplate CobraTopProp
   ObjectTemplate.SetPosition 0/0/1.798
   ObjectTemplate.SetRotation 0/90/0
   ObjectTemplate.AddTemplate CobraTurbulence


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.