Usage:
ObjectTemplate.SetNoPropellerEffectAtSpeed
number
Argument values:
argument 1: | range is 9 to 1000; most commonly 70 |
Description: If an air vehicle drops below the specified speed, the propeller will appear to not be moving.
Related properties: SetAcceleration, SetAutomaticReset, SetDifferential, SetEngineType, SetInputToRoll, SetMaxRotation, SetMaxSpeed
Used in object types (and how often in each type): Engine (40%)
Used in a total of 47 .con files: Physics.con, Weapons.con
Parent directories of these .con files: objects/Vehicles, Bf1942/Levels
Example: (from objects/Vehicles/Sea/Raft/Physics.con)
rem *** Dingy_Engine ***
ObjectTemplate.Create Engine Dingy_Engine
ObjectTemplate.SetNetworkableInfo DingyEngineInfo
ObjectTemplate.LoadSoundScript Sounds/Lcvp_Engine_Water.ssc
ObjectTemplate.SetMinRotation 0/0/-5000
ObjectTemplate.SetMaxRotation 0/0/5000
ObjectTemplate.SetMaxSpeed 0/0/11000
ObjectTemplate.SetAcceleration 0/0/17000
ObjectTemplate.SetInputToRoll c_PIThrottle
ObjectTemplate.SetAutomaticReset 1
ObjectTemplate.SetEngineType c_ETShip
ObjectTemplate.SetTorque 19
ObjectTemplate.SetDifferential 8.2
ObjectTemplate.SetNoPropellerEffectAtSpeed 90
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.