Usage:
ObjectTemplate.RememberExcessInput
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Description: Normally an object will stop at max/min rotation. If this property is set to 1 (true), it means a delay will occur when returning to the initial setting if the input exceeds the max/min rotation.
Related properties: SetAcceleration, SetAutomaticReset, SetInputToPitch, SetMaxRotation, SetMaxSpeed
Used in object types (and how often in each type): RotationalBundle (3%), Wing (18%)
Used in a total of 29 .con files: Objects.con, Physics.con
Parent directories of these .con files: objects/Vehicles, Bf1942/Levels
Example: (from objects/Vehicles/Air/Stuka/Physics.con)
rem *** StukaFlapTailLeft ***
ObjectTemplate.Create Wing StukaFlapTailLeft
ObjectTemplate.SetNetworkableInfo Stuka_wing_info
ObjectTemplate.Geometry Stuka_Flap_Tail_Left_M1
ObjectTemplate.SetMinRotation 0/-10/0
ObjectTemplate.SetMaxRotation 0/20/0
ObjectTemplate.SetMaxSpeed 0/60/0
ObjectTemplate.SetAcceleration 0/-60/0
ObjectTemplate.SetInputToPitch c_PIPitch
ObjectTemplate.SetAutomaticReset 1
ObjectTemplate.SetPositionOffset 0.5/0/0
ObjectTemplate.RememberExcessInput 1
ObjectTemplate.SetWingLift 0.5
ObjectTemplate.SetFlapLift 0.5
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.