Usage:
ObjectTemplate.NetworkableInfo
name
Argument values:
argument 1: | AA_Allies_BodyInfo, AA_Allies_GunInfo, AA_Allies_TurretInfo, AA_Base_BodyInfo, AT25BodyInfo, AirTower_NVA1Info, AirTower_NVA2Info, AirTower_NVA3Info, AirTower_US1Info, AirTower_US2Info, AirTower_US3Info, ... |
Description: Set the name of the network id for this object. Once set, other players will be able to see the object moving, rotating, etc., over the network. See the NetworkableInfo class. Another name used to set this same property is SetNetworkableInfo.
Used in object types (and how often in each type): Bundle (1%), Camera (1%), ClusterProjectile (100%), ControlPoint (87%), Engine (34%), FireArms (25%), Flag (100%), FreeCamera (50%), HandFireArms (85%), Hook (50%), Kit (100%), MusicPlayer (100%), PlayerControlObject (34%), Projectile (17%), RotationalBundle (31%), Spring (14%), Winch (100%), Wing (9%), WireLink (100%)
Used in a total of 441 .con files: Commonsoldierdata.inc, Controlpointtemplates.con, Ctf.con, Init.con, Object.con, Objects.con, Physics.con, Weapons.con
Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons, objects/Soldiers, objects/MOVE_FILES, objects/Items, objects/HandWeapons, Bf1942/Levels
Example: (from objects/Vehicles/Land/PanzerIV/Objects.con)
rem *** panzer Tower
ObjectTemplate.Create RotationalBundle PanzerIVTower
ObjectTemplate.NetworkableInfo PanzerIVTurretInfo
ObjectTemplate.Geometry PanzerIV_Tower_M1
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.SetPivotPosition 0/0/0
ObjectTemplate.SetMaxSpeed 35/60/60
ObjectTemplate.SetAcceleration 1000/200/150
ObjectTemplate.SetContinousRotationSpeed 0/0/0
ObjectTemplate.SetInputToYaw c_PIMouseLookX
rem ----------------------------------
ObjectTemplate.AddTemplate PanzerIVGunBase
ObjectTemplate.SetPosition 0/1.55/0.82
ObjectTemplate.AddTemplate PanzerIV_Browning_PCO1
rem ----------------------------------
ObjectTemplate.SetAttachToListener 1
ObjectTemplate.LoadSoundScript Sounds/PanzerIVTower.ssc
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.