Note that the actual name of the file usually has little effect on the functioning of the engine
(in fact, for clarity of presentation two files misnamed Object.con were renamed
Objects.con). Directory structure (especially with levels) is important, however.
AdditionalStaticObjects.con |
15 |
Sets the locations of objectives for Objective Mode levels.
|
AI.con |
31 |
Global info the the AI 'bot system, for a level.
|
AIpathFinding.con |
31 |
Contains info having to do with AI 'bots finding their way to flags, etc., for a level.
|
AT.con |
2 |
|
Bots.con |
31 |
Pulls in the AI bots' names for single player, for the level.
|
CommonSoldierData.inc |
1 |
Describes the properties of a generic soldier. Single file at ./objects/Soldiers/Common/CommonSoldierData.inc.
|
conditions.con |
32 |
For the AI 'bots for a level, sets when they decide to attack. Single file at ./Bf1942/Game/AI/conditions.con.
|
Conquest.con |
70 |
Defines how the Conquest version of the level plays.
|
ControlPoints.con |
125 |
Sets the locations of the control point flags.
|
ControlPointTemplates.con |
125 |
Specifies information about each control point itself (e.g. radius, flag).
|
Coop.con |
62 |
Defines how the Coop version of the level plays.
|
Ctf.con |
49 |
Defines how the Capture the Flag version of the level plays.
|
cullRadius.con |
30 |
Sets a cull radius for each static object in the scene.
|
Effects.con |
242 |
For setting up effects when objects interact (e.g. ricochets).
|
Geometries.con |
823 |
Defines geometry, and linked to by a Objects.con file.
|
GlobalSpawnGroups.con |
1 |
Single file at ./Bf1942/Game/GlobalSpawnGroups.con.
|
Init.con |
71 |
Defines global settings for a level (a battle). Single file at ./Bf1942/Game/Init.con.
|
materialManagerdefine.con |
1 |
Single file at ./Bf1942/Game/materialManagerdefine.con.
|
materialManagerSettings.con |
1 |
Single file at ./Bf1942/Game/materialManagerSettings.con.
|
Network.con |
112 |
For every object that moves or is controlled, one of these is needed for multiplayer to work. Linked to by a Objects.con file.
|
Object.con |
2 |
Defines the properties of an object (vehicle, weapon, building, flag, soldier, etc.).
|
ObjectiveCommon.con |
7 |
Sets the defending side and links in the objects for Objective Mode.
|
ObjectiveMode.con |
14 |
Defines how the Objective Mode version of the level plays.
|
ObjectiveSpawners.con |
7 |
Sets the locations of objects to destroy, for Objective Mode.
|
ObjectiveSpawnerTemplates.con |
7 |
Creates Objective Mode destroyable objects.
|
Objects.con |
1120 |
Defines the properties of an object (vehicle, weapon, building, flag, soldier, etc.).
|
ObjectSpawns.con |
126 |
Sets where the various vehicles and weapons appear.
|
ObjectSpawnsAllied.con |
15 |
Additional Allied spawned objects for single player mode.
|
ObjectSpawnsAxis.con |
15 |
Additional Axis spawned objects for single player mode.
|
ObjectSpawnTemplates.con |
126 |
Sets the respawn times for various spawn point types for vehicles.
|
Physics.con |
75 |
Sets the physics of airplanes and ships.
|
PreCache.con |
33 |
For level loading, notes which dynamic objects are in a battle.
|
prerequisites.con |
32 |
Single file at ./Bf1942/Game/AI/prerequisites.con.
|
SinglePlayerAllied.con |
31 |
Defines how the single player Allied version of the level plays.
|
SinglePlayerAxis.con |
31 |
Defines how the single player Axis version of the level plays.
|
Skirmish.con |
31 |
Pulls in the AI bots' names for single player skirmish mode, for the level.
|
SkyAndSun.con |
35 |
Defines the sun lens flare and background sky.
|
SoldierSpawns.con |
126 |
Sets where the various types of soldier spawn points are located.
|
SoldierSpawnTemplates.con |
126 |
Sets characteristics for various types of soldier spawn points.
|
spawnPointManagerSettings.con |
126 |
Defines the actual spawn point indicators that appear on the map (the icons you select to choose your spawn location).
|
StaticObjects.con |
35 |
Sets the locations of all static objects for a level (for all modes).
|
StrategicAreas.con |
31 |
Sets strategic areas for the AI 'bots to attack and defend, for the level.
|
Strategies.con |
32 |
Coordinates goals and aggressiveness of AI 'bots, for the level. Single file at ./Bf1942/Game/AI/Strategies.con.
|
Terrain.con |
35 |
Set world size, texture path, water height, and some rendering information.
|
Weapons.con |
159 |
A vehicle's weapon, linked to by a Objects.con file.
|
There are many other unique (or almost unique) .con files that define types of objects, used to define bot actions, weapon damage, animations, sounds in levels, or other characteristics. These are listed separately below.
1pAnimationsTweaking.con |
1 |
Single file at ./Animations/1pAnimationsTweaking.con.
|
1pAnimationsTweakingMod.con |
1 |
Single file at ./Animations/1pAnimationsTweakingMod.con.
|
3pAnimationsTweaking.con |
1 |
Single file at ./Animations/3pAnimationsTweaking.con.
|
3pAnimationsTweakingMod.con |
1 |
Single file at ./Animations/3pAnimationsTweakingMod.con.
|
aa_guns.con |
1 |
Single file at ./Bf1942/Game/damage_system/aa_guns.con.
|
addBot.con |
1 |
Single file at ./ai/addBot.con.
|
AddUnspawnedBot.con |
1 |
Single file at ./ai/AddUnspawnedBot.con.
|
AIbehaviours.con |
1 |
Bot behavior. Single file at ./Bf1942/Game/AIbehaviours.con.
|
AIdefault.con |
1 |
Basic global AI settings. Single file at ./Bf1942/Game/AIdefault.con.
|
airplanes.con |
1 |
Single file at ./Bf1942/Game/damage_system/airplanes.con.
|
AItemplates.con [Vietnam] |
[1] |
Single file at ./vietnamObjects/HandWeapons/Common/AItemplates.con.
|
AITest.con |
1 |
Single file at ./ai/AITest.con.
|
ak47.con [Vietnam] |
[1] |
Single file at ./vietnamBf1942/Game/damage_system/ak47.con.
|
Allies_EastAirfield_Spawn.con |
1 |
Single file at ./Bf1942/Levels/Battle_of_Britain/Objects/Allies_Spawn_Groups/Allies_EastAirfield_Spawn.con.
|
Allies_Factory_Spawn.con |
1 |
Single file at ./Bf1942/Levels/Battle_of_Britain/Objects/Allies_Spawn_Groups/Allies_Factory_Spawn.con.
|
Allies_WestAirfield_Spawn.con |
1 |
Single file at ./Bf1942/Levels/Battle_of_Britain/Objects/Allies_Spawn_Groups/Allies_WestAirfield_Spawn.con.
|
AmericanNames.con |
1 |
Single file at ./Bf1942/Game/common/AmericanNames.con.
|
AnimationStates.con |
1 |
Single file at ./Animations/AnimationStates.con.
|
AnimationStatesCameraShakes.con |
1 |
Single file at ./Animations/AnimationStatesCameraShakes.con.
|
AnimationStatesCameraShakesMod.con |
1 |
Single file at ./Animations/AnimationStatesCameraShakesMod.con.
|
AnimationStatesChangeWeapon.con |
1 |
Single file at ./Animations/AnimationStatesChangeWeapon.con.
|
AnimationStatesClimb.con |
1 |
Single file at ./Animations/AnimationStatesClimb.con.
|
AnimationStatesCrouching.con |
1 |
Single file at ./Animations/AnimationStatesCrouching.con.
|
AnimationStatesDie.con |
1 |
Single file at ./Animations/AnimationStatesDie.con.
|
AnimationStatesEjectClip.con |
1 |
Single file at ./Animations/AnimationStatesEjectClip.con.
|
AnimationStatesExplosionFly.con |
1 |
Single file at ./Animations/AnimationStatesExplosionFly.con.
|
AnimationStatesFace.con |
1 |
Single file at ./Animations/AnimationStatesFace.con.
|
AnimationStatesFireWeapon.con |
1 |
Single file at ./Animations/AnimationStatesFireWeapon.con.
|
AnimationStatesHit.con |
1 |
Single file at ./Animations/AnimationStatesHit.con.
|
AnimationStatesIdle.con |
1 |
Single file at ./Animations/AnimationStatesIdle.con.
|
AnimationStatesJump.con |
1 |
Single file at ./Animations/AnimationStatesJump.con.
|
AnimationStatesLie.con |
1 |
Single file at ./Animations/AnimationStatesLie.con.
|
AnimationStatesLower.con |
1 |
Single file at ./Animations/AnimationStatesLower.con.
|
AnimationStatesMisc.con |
1 |
Single file at ./Animations/AnimationStatesMisc.con.
|
AnimationStatesParachute.con |
1 |
Single file at ./Animations/AnimationStatesParachute.con.
|
AnimationStatesReload.con |
1 |
Single file at ./Animations/AnimationStatesReload.con.
|
AnimationStatesRocketeering.con |
1 |
Single file at ./Animations/AnimationStatesRocketeering.con.
|
AnimationStatesShoot.con |
1 |
Single file at ./Animations/AnimationStatesShoot.con.
|
AnimationStatesSwim.con |
1 |
Single file at ./Animations/AnimationStatesSwim.con.
|
AnimationStatesUpper.con |
1 |
Single file at ./Animations/AnimationStatesUpper.con.
|
AnimationStatesVehicle.con |
1 |
Single file at ./Animations/AnimationStatesVehicle.con.
|
Anzio_river.con |
2 |
Sound definition file.
|
bar.con |
1 |
Single file at ./Bf1942/Game/damage_system/bar.con.
|
battleship.con |
1 |
Single file at ./Bf1942/Game/damage_system/battleship.con.
|
bayonet.con |
1 |
Single file at ./Bf1942/Game/damage_system/bayonet.con.
|
bazooka.con |
1 |
Single file at ./Bf1942/Game/damage_system/bazooka.con.
|
BBetty.con [Vietnam] |
[1] |
Single file at ./vietnamBf1942/Game/damage_system/BBetty.con.
|
BBettybase.con [Vietnam] |
[1] |
Single file at ./vietnamBf1942/Game/damage_system/BBettybase.con.
|
beach1.con |
1 |
Single file at ./Bf1942/Levels/Invasion_of_the_Philippines/Sounds/beach1.con.
|
beach2.con |
1 |
Single file at ./Bf1942/Levels/Invasion_of_the_Philippines/Sounds/beach2.con.
|
beach3.con |
1 |
Single file at ./Bf1942/Levels/Invasion_of_the_Philippines/Sounds/beach3.con.
|
beach4.con |
1 |
Single file at ./Bf1942/Levels/Invasion_of_the_Philippines/Sounds/beach4.con.
|
beach5.con |
1 |
Single file at ./Bf1942/Levels/Invasion_of_the_Philippines/Sounds/beach5.con.
|
Behaviours.con |
1 |
Single file at ./ai/Behaviours.con.
|
BF110.con |
1 |
Single file at ./Bf1942/Game/damage_system/BF110.con.
|
Big_bombs.con |
1 |
Single file at ./Bf1942/Game/damage_system/Big_bombs.con.
|
BigLake.con |
1 |
Single file at ./Bf1942/Levels/Mimoyecques/Sounds/BigLake.con.
|
BirdinTree.con |
2 |
Sound definition file.
|
birds.con |
1 |
Single file at ./Bf1942/Levels/Eagles_Nest/Sounds/birds.con.
|
Birds_and_Trees.con |
2 |
Sound definition file.
|
bombs.con |
1 |
Single file at ./Bf1942/Game/damage_system/bombs.con.
|
BritishNames.con |
1 |
Single file at ./Bf1942/Game/common/BritishNames.con.
|
Browning.con |
1 |
Single file at ./Bf1942/Game/damage_system/Browning.con.
|
C47.con |
1 |
Single file at ./Bf1942/Game/damage_system/C47.con.
|
CampaignMapList.con |
1 |
Single file at ./Bf1942/Game/CampaignMapList.con.
|
Carro_Armato_Gun.con |
1 |
Single file at ./Bf1942/Game/damage_system/Carro_Armato_Gun.con.
|
CarroArmato_MG.con |
1 |
Single file at ./Bf1942/Game/damage_system/CarroArmato_MG.con.
|
Church_Bell.con |
1 |
Single file at ./Bf1942/Levels/husky/Sounds/Church_Bell.con.
|
Claymore.con [Vietnam] |
[1] |
Single file at ./vietnamBf1942/Game/damage_system/Claymore.con.
|
Coastline.con |
10 |
Sound definition file.
|
CoastlineIsle1.con |
1 |
Single file at ./Bf1942/Levels/GuadalCanal/Sounds/CoastlineIsle1.con.
|
CoastlineIsle2.con |
1 |
Single file at ./Bf1942/Levels/GuadalCanal/Sounds/CoastlineIsle2.con.
|
CoastlineIsle3.con |
1 |
Single file at ./Bf1942/Levels/GuadalCanal/Sounds/CoastlineIsle3.con.
|
CoastlineIsle4.con |
1 |
Single file at ./Bf1942/Levels/GuadalCanal/Sounds/CoastlineIsle4.con.
|
CoastlineIsle5.con |
1 |
Single file at ./Bf1942/Levels/GuadalCanal/Sounds/CoastlineIsle5.con.
|
colt.con |
1 |
Single file at ./Bf1942/Game/damage_system/colt.con.
|
Commandoknife.con |
1 |
Single file at ./Bf1942/Game/damage_system/Commandoknife.con.
|
CommonJapSoldierData.inc [Vietnam] |
[1] |
Single file at ./vietnamObjects/Soldiers/Common/CommonJapSoldierData.inc.
|
CommonUSSoldierData.inc [Vietnam] |
[1] |
Single file at ./vietnamObjects/Soldiers/Common/CommonUSSoldierData.inc.
|
Crane_chains.con |
2 |
Sound definition file.
|
Crickets.con |
3 |
Sound definition file.
|
depth-charges.con |
1 |
Single file at ./Bf1942/Game/damage_system/depth-charges.con.
|
destroyer.con |
1 |
Single file at ./Bf1942/Game/damage_system/destroyer.con.
|
DP.con |
1 |
Single file at ./Bf1942/Game/damage_system/DP.con.
|
easter.con |
2 |
Sound definition file.
|
Environment.con |
35 |
Sound definition file.
|
exppack.con |
1 |
Single file at ./Bf1942/Game/damage_system/exppack.con.
|
FrenchNames.con |
1 |
Single file at ./Bf1942/Game/common/FrenchNames.con.
|
GenericInit.con |
1 |
Single file at ./ai/GenericInit.con.
|
GenericPathFinding.con |
1 |
Single file at ./ai/GenericPathFinding.con.
|
GermanNames.con |
1 |
Single file at ./Bf1942/Game/common/GermanNames.con.
|
Grant_Gun.con |
1 |
Single file at ./Bf1942/Game/damage_system/Grant_Gun.con.
|
Grant_MG.con |
1 |
Single file at ./Bf1942/Game/damage_system/Grant_MG.con.
|
GrenadeAllies.con |
1 |
Single file at ./Bf1942/Game/damage_system/GrenadeAllies.con.
|
Greyhound.con |
1 |
Single file at ./Bf1942/Game/damage_system/Greyhound.con.
|
Harbor_waves.con |
2 |
Sound definition file.
|
HeavyArmor.con |
1 |
Single file at ./Bf1942/Game/collision_Armor/HeavyArmor.con.
|
helicopter.con [Vietnam] |
[1] |
Single file at ./vietnamBf1942/Game/damage_system/helicopter.con.
|
hilfe.con |
2 |
Sound definition file.
|
hq.con |
1 |
Single file at ./ai/hq.con.
|
Island1.con |
2 |
Sound definition file.
|
Island2.con |
2 |
Sound definition file.
|
Island3.con |
2 |
Sound definition file.
|
Island_Shore.con |
1 |
Single file at ./Bf1942/Levels/Telemark/Sounds/Island_Shore.con.
|
Island_Shore2.con |
1 |
Single file at ./Bf1942/Levels/Telemark/Sounds/Island_Shore2.con.
|
ItalianNames.con |
1 |
Single file at ./Bf1942/Game/common/ItalianNames.con.
|
JapaneseNames.con |
1 |
Single file at ./Bf1942/Game/common/JapaneseNames.con.
|
k98.con |
1 |
Single file at ./Bf1942/Game/damage_system/k98.con.
|
knife.con |
1 |
Single file at ./Bf1942/Game/damage_system/knife.con.
|
lake.con |
6 |
Sound definition file.
|
lake2.con |
2 |
Sound definition file.
|
lake3.con |
2 |
Sound definition file.
|
LightArmor.con |
1 |
Single file at ./Bf1942/Game/collision_Armor/LightArmor.con.
|
m10.con |
1 |
Single file at ./Bf1942/Game/damage_system/m10.con.
|
M16.con [Vietnam] |
[1] |
Single file at ./vietnamBf1942/Game/damage_system/M16.con.
|
m1garand.con |
1 |
Single file at ./Bf1942/Game/damage_system/m1garand.con.
|
M3GMC_gun.con |
1 |
Single file at ./Bf1942/Game/damage_system/M3GMC_gun.con.
|
MaterialToSound.con |
1 |
Single file at ./objects/Soldiers/Common/Sounds/MaterialToSound.con.
|
Menu.con |
1 |
Single file at ./Bf1942/Game/Init/Menu.con.
|
MG42.con |
1 |
Single file at ./Bf1942/Game/damage_system/MG42.con.
|
mines.con |
1 |
Single file at ./Bf1942/Game/damage_system/mines.con.
|
MiscAnimationsTweaking.con |
1 |
Single file at ./Animations/MiscAnimationsTweaking.con.
|
MiscAnimationsTweakingMod.con |
1 |
Single file at ./Animations/MiscAnimationsTweakingMod.con.
|
Mosquito.con |
1 |
Single file at ./Bf1942/Game/damage_system/Mosquito.con.
|
mp40.con |
1 |
Single file at ./Bf1942/Game/damage_system/mp40.con.
|
multiShotWeapons.inc |
1 |
Single file at ./Animations/multiShotWeapons.inc.
|
multiShotWeaponsMod.inc |
1 |
Single file at ./Animations/multiShotWeaponsMod.inc.
|
napalmfire.con [Vietnam] |
[1] |
Single file at ./vietnamBf1942/Game/damage_system/napalmfire.con.
|
no4.con |
1 |
Single file at ./Bf1942/Game/damage_system/no4.con.
|
NoArmor.con |
1 |
Single file at ./Bf1942/Game/collision_Armor/NoArmor.con.
|
ObjectiveArmor.con |
1 |
Single file at ./Bf1942/Game/collision_Armor/ObjectiveArmor.con.
|
ObjectsMod.con |
1 |
Single file at ./objects/Items/BaseKit/Ai/ObjectsMod.con.
|
Ocean1.con |
1 |
Single file at ./Bf1942/Levels/Peenemunde/Sounds/Ocean1.con.
|
Ocean2.con |
1 |
Single file at ./Bf1942/Levels/Peenemunde/Sounds/Ocean2.con.
|
Ocean3.con |
1 |
Single file at ./Bf1942/Levels/Peenemunde/Sounds/Ocean3.con.
|
Ocean4.con |
1 |
Single file at ./Bf1942/Levels/Peenemunde/Sounds/Ocean4.con.
|
Ocean5.con |
1 |
Single file at ./Bf1942/Levels/Peenemunde/Sounds/Ocean5.con.
|
Ocean6.con |
1 |
Single file at ./Bf1942/Levels/Peenemunde/Sounds/Ocean6.con.
|
p38.con |
1 |
Single file at ./Bf1942/Game/damage_system/p38.con.
|
panzeriv.con |
1 |
Single file at ./Bf1942/Game/damage_system/panzeriv.con.
|
Plane.con |
1 |
Single file at ./ai/Plane.con.
|
PlaneArmor.con |
1 |
Single file at ./Bf1942/Game/collision_Armor/PlaneArmor.con.
|
playlists.con [Vietnam] |
[1] |
Single file at ./vietnamBf1942/Game/Playlists/playlists.con.
|
pond.con |
1 |
Single file at ./Bf1942/Levels/Eagles_Nest/Sounds/pond.con.
|
priest.con |
1 |
Single file at ./Bf1942/Game/damage_system/priest.con.
|
projectile.con [Vietnam] |
[1] |
Single file at ./vietnamObjects/HandWeapons/Common/projectile.con.
|
PTRaftArmor.con |
1 |
Single file at ./Bf1942/Game/collision_Armor/PTRaftArmor.con.
|
radio.con |
1 |
Single file at ./Bf1942/Game/AI/radio.con.
|
RaftArmor.con |
1 |
Single file at ./Bf1942/Game/collision_Armor/RaftArmor.con.
|
river.con |
7 |
Sound definition file.
|
river4.con |
1 |
Single file at ./Bf1942/Levels/Liberation_of_Caen/Sounds/river4.con.
|
river5.con |
1 |
Single file at ./Bf1942/Levels/Liberation_of_Caen/Sounds/river5.con.
|
River_Salerno.con |
2 |
Sound definition file.
|
River_SantoCroce.con |
1 |
Single file at ./Bf1942/Levels/Santo_Croce/Sounds/River_SantoCroce.con.
|
Rivermid.con |
2 |
Sound definition file.
|
Riverside.con |
2 |
Sound definition file.
|
Riverside2.con |
2 |
Sound definition file.
|
Russiannames.con |
1 |
Single file at ./Bf1942/Game/common/Russiannames.con.
|
ScoreManagerSettings.con |
1 |
Single file at ./Bf1942/Game/ScoreManagerSettings.con.
|
ScoreManagerSettingsCTF.con |
1 |
Single file at ./Bf1942/Game/ScoreManagerSettingsCTF.con.
|
ScoreManagerSettingsTDM.con |
1 |
Single file at ./Bf1942/Game/ScoreManagerSettingsTDM.con.
|
Seagulls.con |
4 |
Sound definition file.
|
sg44.con |
1 |
Single file at ./Bf1942/Game/damage_system/sg44.con.
|
Sherman.con |
1 |
Single file at ./Bf1942/Game/damage_system/Sherman.con.
|
Shotgun.con |
1 |
Single file at ./Bf1942/Game/damage_system/Shotgun.con.
|
singleShotWeapons.inc |
1 |
Single file at ./Animations/singleShotWeapons.inc.
|
singleShotWeaponsMod.inc |
1 |
Single file at ./Animations/singleShotWeaponsMod.inc.
|
Siren.con |
1 |
Single file at ./Bf1942/Levels/Battle_of_Britain/Sounds/Siren.con.
|
smallWar.con |
1 |
Single file at ./ai/smallWar.con.
|
SmokeIdleXpack.con |
1 |
Single file at ./objects/Effects/e_SmokeIdleXpack/Sounds/SmokeIdleXpack.con.
|
sniper.con [Vietnam] |
[1] |
Single file at ./vietnamBf1942/Game/damage_system/sniper.con.
|
soldier.con |
1 |
Single file at ./ai/soldier.con.
|
soldier2.con |
1 |
Single file at ./ai/soldier2.con.
|
SoldierSound.inc |
1 |
Single file at ./objects/Soldiers/Common/Sounds/SoldierSound.inc.
|
soldierWar.con |
1 |
Single file at ./ai/soldierWar.con.
|
spawnBot.con |
1 |
Single file at ./ai/spawnBot.con.
|
spawnSoldier.con |
1 |
Single file at ./ai/spawnSoldier.con.
|
spawnTank.con |
1 |
Single file at ./ai/spawnTank.con.
|
spawnTankPos.con |
1 |
Single file at ./ai/spawnTankPos.con.
|
Startup.con |
1 |
Single file at ./Bf1942/Game/Startup.con.
|
StartupFrench.con |
1 |
Single file at ./Bf1942/Game/StartupFrench.con.
|
Sturmgeschutz.con |
1 |
Single file at ./Bf1942/Game/damage_system/Sturmgeschutz.con.
|
tank.con |
1 |
Single file at ./ai/tank.con.
|
Telemark_river.con |
1 |
Single file at ./Bf1942/Levels/Telemark/Sounds/Telemark_river.con.
|
thomson.con |
1 |
Single file at ./Bf1942/Game/damage_system/thomson.con.
|
Throwknife.con |
1 |
Single file at ./Bf1942/Game/damage_system/Throwknife.con.
|
Tiger.con |
1 |
Single file at ./Bf1942/Game/damage_system/Tiger.con.
|
Top_Hill.con |
4 |
Sound definition file.
|
Torpedo.con |
1 |
Single file at ./Bf1942/Game/damage_system/Torpedo.con.
|
turbinesound.con |
1 |
Single file at ./Bf1942/Levels/Telemark/Sounds/turbinesound.con.
|
vehicle.con |
1 |
Single file at ./ai/vehicle.con.
|
VietnameseNames.con [Vietnam] |
[1] |
Single file at ./vietnamBf1942/Game/common/VietnameseNames.con.
|
WasserFall.con |
1 |
Single file at ./Bf1942/Game/damage_system/WasserFall.con.
|
WaterUnderBridge.con |
1 |
Single file at ./Bf1942/Levels/husky/Sounds/WaterUnderBridge.con.
|
wespe.con |
1 |
Single file at ./Bf1942/Game/damage_system/wespe.con.
|
WindyBridge.con |
2 |
Sound definition file.
|
What follows below are specialized .con files that do not directly define object types.