Usage:
Water.WaterColorDepth
number
Argument values:
argument 1: | range is 4 to 40; most commonly 4 |
This property is not a part of any defined type of object.
Used in a total of 10 .con files: Init.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Invasion_of_the_Philippines/Init.con)
run Init/SkyAndSun
run Init/Terrain
run Sounds/Environment
Game.AssaultTeam 2
Water.SpecularEnable 1
Water.TexLayer1 texture/water07
Water.TexLayer2 texture/water08
Water.NormalMap texture/normalMap02
Water.ScrollDirectionNormalmap -0.7/-0.7
Water.ScrollDirection1 1/0
Water.ScrollDirection2 0/1
Water.SpecularColor 0.35
Water.ScrollLayer1 0.005
Water.ScrollLayer2 0.005
Water.ScrollNormalmap 0.01
Water.SpecularStreakFactor 0.001
Water.TileLayer1 0.2
Water.TileLayer2 0.3
Water.TileNormalmap 0.8
Water.LightDirection 0.414324/0.557904/0.719082
Water.Color 0.7/0.85/0.8
Water.WaterColorDepth 40
Water.Envmapcolor 0.70/0.80/0.70
Water.DeepColor 0.35/0.425/0.4
Water.WaterAlphaDepth 1.5
Water.WaterShallowAlpha 0.75
Go to the Water properties list page, Water page, All Properties list, or Main scripting page.