WaterColorDepth Property

Usage:
   Water.WaterColorDepth number

Argument values:

argument 1:    range is 4 to 40; most commonly 4

This property is not a part of any defined type of object.

Used in a total of 10 .con files: Init.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/Invasion_of_the_Philippines/Init.con)
   run Init/SkyAndSun
   run Init/Terrain
   run Sounds/Environment
   Game.AssaultTeam 2
   Water.SpecularEnable 1
   Water.TexLayer1 texture/water07
   Water.TexLayer2 texture/water08
   Water.NormalMap texture/normalMap02
   Water.ScrollDirectionNormalmap -0.7/-0.7
   Water.ScrollDirection1 1/0
   Water.ScrollDirection2 0/1
   Water.SpecularColor 0.35
   Water.ScrollLayer1 0.005
   Water.ScrollLayer2 0.005
   Water.ScrollNormalmap 0.01
   Water.SpecularStreakFactor 0.001
   Water.TileLayer1 0.2
   Water.TileLayer2 0.3
   Water.TileNormalmap 0.8
   Water.LightDirection 0.414324/0.557904/0.719082
   Water.Color 0.7/0.85/0.8
   Water.WaterColorDepth 40
   Water.Envmapcolor 0.70/0.80/0.70
   Water.DeepColor 0.35/0.425/0.4
   Water.WaterAlphaDepth 1.5
   Water.WaterShallowAlpha 0.75


Go to the Water properties list page, Water page, All Properties list, or Main scripting page.