SpecularEnable Property

Usage:
   Water.SpecularEnable boolean

Argument values:

argument 1:    1; most commonly 1

This property is not a part of any defined type of object.

Used in a total of 32 .con files: Init.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/Kbely_Airfield/Init.con)
   Game.SetKit 2 4 Commando_Engineer
   run Init/SkyAndSun
   run Init/Terrain
   Water.SpecularEnable 1
   Water.TexLayer1 texture/water07
   Water.TexLayer2 texture/water08
   Water.NormalMap texture/normalMap01
   Water.ScrollDirectionNormalmap .5/.5
   Water.ScrollDirection1 1/-1
   Water.ScrollDirection2 1/.5
   Water.SpecularColor 0.2/.2/.19
   Water.ScrollLayer1 0.0075
   Water.ScrollLayer2 0.02
   Water.ScrollNormalmap 0.01
   Water.SpecularStreakFactor 0.001
   Water.TileLayer1 0.25
   Water.TileLayer2 0.25
   Water.TileNormalmap 0.5
   Water.LightDirection 0.5/0.6/-0.6
   Water.Color 0.2/0.3/0.25
   Water.DeepColor 0.15/.25/.2
   Water.WaterAlphaDepth 0.025
   Water.WaterShallowAlpha .75


Go to the Water properties list page, Water page, All Properties list, or Main scripting page.