DeepColor Property

Usage:
   Water.DeepColor gray or r/g/b

Argument values:

argument 1:    .471/.425/.332, 0.15/.25/.2, 0.3, 0.3/.35/.3, 0.3/0.3/0.4, 0.35/0.425/0.4, 0.4, 0.4/0.45/0.45, 0.5, 0.5/0.45/0.3, 0.5/0.5/0.5, 0.5/0.5/0.6, 0.5/0.55/0.55, 0.55/0.6/0.45, 0.6/0.6/0.63, 0.65/0.6/0.65, 0.7, ...

This property is not a part of any defined type of object.

Used in a total of 27 .con files: Init.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/husky/Init.con)
   Game.SetKit 2 4 It_GB_Engineer
   run Init/SkyAndSun
   run Init/Terrain
   Water.SpecularEnable 1
   Water.TexLayer1 texture/water07
   Water.TexLayer2 texture/water08
   Water.NormalMap texture/normalMap02
   Water.ScrollDirectionNormalmap -1/-1
   Water.ScrollDirection1 1/-1
   Water.ScrollDirection2 0/1
   Water.SpecularColor 0.7/0.67/0.7
   Water.ScrollLayer1 0.02
   Water.ScrollLayer2 0.03
   Water.ScrollNormalmap 0.01
   Water.SpecularStreakFactor 0.01
   Water.TileLayer1 0.5
   Water.TileLayer2 0.5
   Water.TileNormalmap 0.5
   Water.LightDirection -0.3/0.5/-0.65
   Water.Color 0.8/0.9/0.85
   Water.DeepColor 0.5/0.5/0.5


Go to the Water properties list page, Water page, All Properties list, or Main scripting page.