Usage:
Water.TileLayer1
number
Argument values:
argument 1: | range is .01 to 1; most commonly 0.5 |
This property is not a part of any defined type of object.
Used in a total of 32 .con files: Init.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Santo_Croce/Init.con)
Game.SetKit 2 4 French_Engineer
run Init/SkyAndSun
run Init/Terrain
run Sounds/Environment
Water.SpecularEnable 1
Water.TexLayer1 texture/water01
Water.TexLayer2 texture/water02
Water.NormalMap texture/normalMap01
Water.ScrollDirectionNormalmap 1/8
Water.ScrollDirection1 -1/0
Water.ScrollDirection2 0/-1
Water.SpecularColor 0.65/0.63/0.68
Water.ScrollLayer1 0.01
Water.ScrollLayer2 0.01
Water.ScrollNormalmap 0.03
Water.SpecularStreakFactor 0.001
Water.TileLayer1 1
Water.TileLayer2 1
Water.TileNormalmap 1
Water.LightDirection -0.3/0.5/-0.65
Water.Color 0.75/0.8/0.77
Go to the Water properties list page, Water page, All Properties list, or Main scripting page.