TileLayer1 Property

Usage:
   Water.TileLayer1 number

Argument values:

argument 1:    range is .01 to 1; most commonly 0.5

This property is not a part of any defined type of object.

Used in a total of 32 .con files: Init.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/Santo_Croce/Init.con)
   Game.SetKit 2 4 French_Engineer
   run Init/SkyAndSun
   run Init/Terrain
   run Sounds/Environment
   Water.SpecularEnable 1
   Water.TexLayer1 texture/water01
   Water.TexLayer2 texture/water02
   Water.NormalMap texture/normalMap01
   Water.ScrollDirectionNormalmap 1/8
   Water.ScrollDirection1 -1/0
   Water.ScrollDirection2 0/-1
   Water.SpecularColor 0.65/0.63/0.68
   Water.ScrollLayer1 0.01
   Water.ScrollLayer2 0.01
   Water.ScrollNormalmap 0.03
   Water.SpecularStreakFactor 0.001
   Water.TileLayer1 1
   Water.TileLayer2 1
   Water.TileNormalmap 1
   Water.LightDirection -0.3/0.5/-0.65
   Water.Color 0.75/0.8/0.77


Go to the Water properties list page, Water page, All Properties list, or Main scripting page.