Welcome to jdrgaming.com Sunday, November 24 2024 @ 05:52 AM PST

JDRGaming Minecraft server is back online

The JDRGaming Minecraft server, which had been down since December 2012, is back up. IP address is the same as the other game servers here: 24.86.121.160.

Anyone who previously played on the server should find their old constructions intact.

TPU is back up!

Update 2013Mar16: The TPU schedule is working again. Stats are running, and should be up to date. The modded Road To Rome and Secret Weapons maps are now running instead of the stock maps. There's a problem with the modded bf1942 Gazala map: it causes a CPU to max out while it's running, so I've removed it from the rotation until I can figure out what's going on. The server is currently restarting the running map when the second player joins, but I'm working with http://bfmods.com to get a patch for this.

DRM in SimCity 3: EPIC failure

When EA announced that their new version of SimCity would require an always-on Internet connection, the response from the Internet was practically audible. Why should a single-player game be required to connect to the Internet? You may have guessed the answer: greed.

Yes, game producers have been salivating at the big profits and piracy-proof models of successful online games like World of Warcraft, and are now busily adding phony and/or worthless online-only features to even single player games. In response to the uproar, EA claimed that the game couldn't be played without a connection to their servers, since a lot of the game processing would be done there. They also played up the 'social' aspect of the game - essentially tacked-on multi-player features that don't really add much to the game. They claimed it would be impossible to make the game work without a connection to their servers.

And then the game launched. EA's servers promptly fell over, and haven't gotten back up since. The uproar increased markedly. Many players are only able to play about 10% of the time. When they can play, gameplay is often extremely sluggish. Refunds are being demanded. Reviews are scathing; there were so many terrible reviews for the download-only version on Amazon, that the retailer pulled the game from its web store.

Here's a random selection of posts on this debacle from around the web:

Update #1: SimCity modder proves that the game can run indefinitely without being connected to EA Servers.

Update #2: EA Admits SimCity Could Have Run Offline. So now EA is back-pedaling like crazy, although they will never, ever admit that the real reason for the single-player Internet connection requirement was DRM (copy protection). Meanwhile, hobby hackers are engaged in a worldwide race to produce a fully-functional, single-player, no-Internet-required, cracked version of the game. These people love a challenge. Still think it was a good idea, EA?

Web host (ASO) no longer allows donations

On March 5, 2013, I received email from the company that does the web hosting for this site, A Small Orange, announcing that they have discontinued support for the donation system that previously allowed some of you to make donations toward jdrgaming.com's hosting costs.

ASO suggested setting up a PayPal donation button instead, but I've heard some terrible nightmare stories about people using PayPal's donation system, so I doubt I'll be doing that any time soon.

Anyone wishing to donate money to help offset the costs associated with running TPU and this web site will now have to do so by cheque. Send email to me at jrivett@jdrgaming.com and I'll provide the details (mailing address, etc.)

TPU is down

Windows is throwing BSODs all over the place on Hubie, the PC that hosts TPU. I'm looking into it. Until I can fix the problem or migrate TPU to another PC, TPU is down.

Update #1: Looks like it's bad RAM. If I can get replacement RAM for not too much money, I'll do that. Otherwise, I'll be buying new server hardware. Meanwhile, why not try the TPU BF2 server?

Update #2: Hubie (the computer that TPU ran on since day one) is deceased. The motherboard has a row of bad capacitors. Maybe they've been flaky for a while, which might explain some of the BF1942 server crashes. Anyway, rest in peace, little buddy. I'm ordering new server hardware.

Update #3: Server hardware has arrived. I hope to have the server built and TPU back up and running some time tomorrow (March 6th).

Battlefield 2 for five bucks

EA is offering most of the Battlefield games at greatly reduced prices on the Origin site until February 27, 2013. That includes the Battlefield 2 Complete Collection for $5. Anyone who doesn't already have it and wants to play on the TPU BF2 server should grab it fast.

I was tempted to buy Battlefield 3 for $10, but then I remembered that Battlefield 3 sucks. Also, you can't run the game without using EA's crappy Origin service.

Bandwidth issues

Yesterday I discovered that the WAN link used by TPU was operating at a slower speed than it should have been. The problem seems to have started at the beginning of 2013. I contacted Shaw and they reset the line, which seems to have solved the problem. You may not have noticed any difference, but given the restrictions on outgoing traffic, it's possible TPU was not able to handle larger numbers of players during this period.

Patch for Battlefield 1942 reduces problems in Windows 7

I recently upgraded my main gaming PC from Windows XP to Windows 7. So far I've had very few issues with games, but Battlefield 1942 was a problem. Running it normally, the game would crash on startup about half the time. Then when it started okay, it would crash between maps about 75% of the time. I tried enabling the various Windows compatibility modes, and that definitely reduced the number of crashes, but at a terrible cost: after a few minutes of play, the framerate would drop to the point where the game was unplayable, and the audio started to sound weird.

A bit of research led me to a fix provided by Grabbi on (the awesome) bfmods.com. The fix consists of a small file containing application compatibility settings specific to the main Battlefield 1942 executable, BF1942.EXE. Once installed, these compatibility tweaks adjust the way Windows runs BF42, and the result is far fewer crashes and smooth gameplay.

I've posted the fix in the "Files and links" section of this site, but here's a shortcut: http://jrc-core.com/files/BF1942-vista-win7-fix.rar

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