Usage:
Game.SetKit
number number name
Argument values:
argument 1: | range is 1 to 2; most commonly 1 |
argument 2: | range is 0 to 5; most commonly 0, 1, 2, 3, 4 |
argument 3: | Canadian_AT, Canadian_Assault, Canadian_Engineer, Canadian_Medic, Canadian_Scout, Commando_AT, Commando_Assault, Commando_Engineer, Commando_Medic, Commando_Scout, French_AT, French_Assault, French_Engineer, ... |
This property is not a part of any defined type of object.
Used in a total of 35 .con files: Init.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/GuadalCanal/Init.con)
ObjectTemplate.AddTemplate AnimatedUkFlag
Game.SetTeamSkin 1 JapaneseSoldier
Game.SetKit 1 0 Jap_Scout
Game.SetKit 1 1 Jap_Assault
Game.SetKit 1 2 Jap_AT
Game.SetKit 1 3 Jap_Medic
Game.SetKit 1 4 Jap_Engineer
Game.SetTeamSkin 2 USMarineSoldier
Game.SetKit 2 0 USMarine_Scout
Game.SetKit 2 1 UsMarine_Assault
Game.SetKit 2 2 UsMarine_AT
Game.SetKit 2 3 USMarine_Medic
Game.SetKit 2 4 USMarine_Engineer
Go to the Game properties list page, Game page, All Properties list, or Main scripting page.