SetKit Property

Usage:
   Game.SetKit number number name

Argument values:

argument 1:    range is 1 to 2; most commonly 1
argument 2:    range is 0 to 5; most commonly 0, 1, 2, 3, 4
argument 3:    Canadian_AT, Canadian_Assault, Canadian_Engineer, Canadian_Medic, Canadian_Scout, Commando_AT, Commando_Assault, Commando_Engineer, Commando_Medic, Commando_Scout, French_AT, French_Assault, French_Engineer, ...

This property is not a part of any defined type of object.

Used in a total of 35 .con files: Init.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/GuadalCanal/Init.con)
   ObjectTemplate.AddTemplate AnimatedUkFlag
   Game.SetTeamSkin 1 JapaneseSoldier
   Game.SetKit 1 0 Jap_Scout
   Game.SetKit 1 1 Jap_Assault
   Game.SetKit 1 2 Jap_AT
   Game.SetKit 1 3 Jap_Medic
   Game.SetKit 1 4 Jap_Engineer
   Game.SetTeamSkin 2 USMarineSoldier
   Game.SetKit 2 0 USMarine_Scout
   Game.SetKit 2 1 UsMarine_Assault
   Game.SetKit 2 2 UsMarine_AT
   Game.SetKit 2 3 USMarine_Medic
   Game.SetKit 2 4 USMarine_Engineer


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