Usage:
ObjectTemplate.TimeToLoseControl
number
Argument values:
argument 1: | range is 2 to 9999; most commonly 10 |
Description: Time in seconds it takes for a side to lose control of a ControlPoint (flag turns neutral) when there are enemies inside the radius. BF 1942 uses 10 for all capturable control points, 9999 for uncapturable ones.
Related properties: DisableIfEnemyInsideRadius, DisableWhenLosingControl, LoseControlWhenEnemyClose, LoseControlWhenNotClose, Radius, TimeToGetControl
Used in object types (always present 100% of the time): ControlPoint
Used in a total of 125 .con files: Controlpointtemplates.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Telemark/TDM/ControlPointTemplates.con)
ObjectTemplate.Create ControlPoint ALLIES_BASE
ObjectTemplate.NetworkableInfo ControlPointInfo
ObjectTemplate.SetControlPointName XP2_ALLIED_AIRFEILD_TELEMARK
ObjectTemplate.Radius 20
ObjectTemplate.Team 0
ObjectTemplate.SpawnGroupId 1
ObjectTemplate.ObjectSpawnerId 1
ObjectTemplate.AreaValue 17
ObjectTemplate.TimeToGetControl 10
ObjectTemplate.TimeToLoseControl 10
ObjectTemplate.DisableIfEnemyInsideRadius 0
ObjectTemplate.DisableWhenLosingControl 0
ObjectTemplate.LoseControlWhenEnemyClose 1
ObjectTemplate.LoseControlWhenNotClose 0
ObjectTemplate.UnableToChangeTeam 0
ObjectTemplate.Geometry flagbase_m1
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.AddTemplate AnimatedFlag
ObjectTemplate.SetPosition 0/8.2/0
ObjectTemplate.SetTeamGeometry 1 flagge_m1
ObjectTemplate.SetTeamGeometry 2 flaguk_m1
ObjectTemplate.SetTakeable 1 0
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.