TimeToLoseControl Property

Usage:
   ObjectTemplate.TimeToLoseControl number

Argument values:

argument 1:    range is 2 to 9999; most commonly 10

Description: Time in seconds it takes for a side to lose control of a ControlPoint (flag turns neutral) when there are enemies inside the radius. BF 1942 uses 10 for all capturable control points, 9999 for uncapturable ones.

Related properties: DisableIfEnemyInsideRadius, DisableWhenLosingControl, LoseControlWhenEnemyClose, LoseControlWhenNotClose, Radius, TimeToGetControl

Used in object types (always present 100% of the time): ControlPoint

Used in a total of 125 .con files: Controlpointtemplates.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/Telemark/TDM/ControlPointTemplates.con)
   ObjectTemplate.Create ControlPoint ALLIES_BASE
   ObjectTemplate.NetworkableInfo ControlPointInfo
   ObjectTemplate.SetControlPointName XP2_ALLIED_AIRFEILD_TELEMARK
   ObjectTemplate.Radius 20
   ObjectTemplate.Team 0
   ObjectTemplate.SpawnGroupId 1
   ObjectTemplate.ObjectSpawnerId 1
   ObjectTemplate.AreaValue 17
   ObjectTemplate.TimeToGetControl 10
   ObjectTemplate.TimeToLoseControl 10
   ObjectTemplate.DisableIfEnemyInsideRadius 0
   ObjectTemplate.DisableWhenLosingControl 0
   ObjectTemplate.LoseControlWhenEnemyClose 1
   ObjectTemplate.LoseControlWhenNotClose 0
   ObjectTemplate.UnableToChangeTeam 0
   ObjectTemplate.Geometry flagbase_m1
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.AddTemplate AnimatedFlag
   ObjectTemplate.SetPosition 0/8.2/0
   ObjectTemplate.SetTeamGeometry 1 flagge_m1
   ObjectTemplate.SetTeamGeometry 2 flaguk_m1
   ObjectTemplate.SetTakeable 1 0


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