TimeToGetControl Property

Usage:
   ObjectTemplate.TimeToGetControl number

Argument values:

argument 1:    range is 2 to 9999; most commonly 10

Description: Time in seconds it takes for a soldier to take over a ControlPoint when there are no enemies inside the radius. BF 1942 uses 10 for all capturable control points, 9999 for uncapturable ones.

Related properties: DisableIfEnemyInsideRadius, DisableWhenLosingControl, LoseControlWhenEnemyClose, LoseControlWhenNotClose, Radius, TimeToLoseControl

Used in object types (always present 100% of the time): ControlPoint

Used in a total of 125 .con files: Controlpointtemplates.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/Berlin/SinglePlayer/ControlPointTemplates.con)
   ObjectTemplate.Create controlpoint AlliesBase_2_Cpoint
   ObjectTemplate.NetworkableInfo ControlPointInfo
   ObjectTemplate.SetControlPointName Soviet_HQ
   ObjectTemplate.Radius 5
   ObjectTemplate.Team 2
   ObjectTemplate.SpawnGroupId 2
   ObjectTemplate.ObjectSpawnerId 2
   ObjectTemplate.AreaValue 0
   ObjectTemplate.TimeToGetControl 9999
   ObjectTemplate.TimeToLoseControl 9999
   ObjectTemplate.DisableIfEnemyInsideRadius 0
   ObjectTemplate.DisableWhenLosingControl 0
   ObjectTemplate.LoseControlWhenEnemyClose 1
   ObjectTemplate.LoseControlWhenNotClose 0
   ObjectTemplate.UnableToChangeTeam 1
   ObjectTemplate.Geometry flagbase_m1
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.AddTemplate AnimatedFlag
   ObjectTemplate.SetPosition 0/8.2/0
   ObjectTemplate.SetTeamGeometry 1 flagge_m1
   ObjectTemplate.SetTeamGeometry 2 flagso_m1


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