materialManagerdefine.con
This file is used to define characteristics of the various materials using the MaterialManager class properties.
All the materials in the game can be
seen here, from the grass material to the bullet of a naval cannon. It needs to be used in
conjunction with materialManagerSettings.con to produce an effect.
See the Damage Tutorial for more information.
There is only one materialManagerdefine.con, located at ./Bf1942/Game/materialManagerdefine.con.
Classes used in this type of file: MaterialManager
Properties used in this file:
Go to the All Properties list, All Types list, CON file list, Class list, or the Main scripting page.
MaterialManager
MaterialManager.Material
MaterialManager.MaterialAttGroup
MaterialManager.MaterialDamage
MaterialManager.MaterialDefGroup
MaterialManager.MaterialElasticity
MaterialManager.MaterialFriction
MaterialManager.MaterialResistance