materialManagerdefine.con

This file is used to define characteristics of the various materials using the MaterialManager class properties. All the materials in the game can be seen here, from the grass material to the bullet of a naval cannon. It needs to be used in conjunction with materialManagerSettings.con to produce an effect.

See the Damage Tutorial for more information. There is only one materialManagerdefine.con, located at ./Bf1942/Game/materialManagerdefine.con.

Classes used in this type of file: MaterialManager

Properties used in this file:
MaterialManager
   MaterialManager.Material
   MaterialManager.MaterialAttGroup
   MaterialManager.MaterialDamage
   MaterialManager.MaterialDefGroup
   MaterialManager.MaterialElasticity
   MaterialManager.MaterialFriction
   MaterialManager.MaterialResistance


Go to the All Properties list, All Types list, CON file list, Class list, or the Main scripting page.