materialManagerSettings.con

This file defines a huge matrix defining the relationships between the various materials. It mainly defines the damage modification (MaterialManager.damageMod) and effect (MaterialManager.SetEffectTemplate), if any, that occurs when an attacking material hits a defending material.

See the Damage Tutorial for more information. There is only one materialManagerSettings.con, located at ./Bf1942/Game/materialManagerSettings.con.

Classes used in this type of file: MaterialManager

Properties used in this file:
MaterialManager
   MaterialManager.AttGroup
   MaterialManager.DamageMod
   MaterialManager.DefGroup


Go to the All Properties list, All Types list, CON file list, Class list, or the Main scripting page.