materialManagerSettings.con
This file defines a huge matrix defining the relationships between the various materials. It mainly defines
the damage modification (MaterialManager.damageMod) and effect (MaterialManager.SetEffectTemplate), if
any, that occurs when an attacking material hits a defending material.
See the Damage Tutorial for more information.
There is only one materialManagerSettings.con, located at ./Bf1942/Game/materialManagerSettings.con.
Classes used in this type of file: MaterialManager
Properties used in this file:
Go to the All Properties list, All Types list, CON file list, Class list, or the Main scripting page.
MaterialManager
MaterialManager.AttGroup
MaterialManager.DamageMod
MaterialManager.DefGroup