ObjectSpawnTemplates.con

For a level (battle), this file defines the different types of object spawn points. ObjectSpawns.con is the file that actually positions these spawn points. Each spawn point object type is given a regeneration time (the time to respawn after an object is destroyed), and a time and distance for how far it has to go from its spawn point and be abandoned before it begins to destroy itself. There are 126 files named ObjectSpawnTemplates.con.

Classes used in this type of file: ObjectTemplate

Types used in these files (by class):

ObjectTemplate
   ObjectSpawner    defines a spawn that will create a particular object type.

Properties used in these files:
ObjectTemplate
   ObjectTemplate.Create
   ObjectTemplate.DamageWhenLost
   ObjectTemplate.Distance
   ObjectTemplate.MaxNrOfObjectSpawned
   ObjectTemplate.MaxSpawnDelay
   ObjectTemplate.MinSpawnDelay
   ObjectTemplate.NrOfObjectToSpawn
   ObjectTemplate.ObjectTemplate
   ObjectTemplate.Radius
   ObjectTemplate.SetObjectTemplate
   ObjectTemplate.SpawnDelay
   ObjectTemplate.SpawnDelayAtStart
   ObjectTemplate.TeamOnVehicle
   ObjectTemplate.TimeToLive


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