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Forum Index > Tanks 'n Planes Unlimited > TPU discussion | New Topic Post Reply | |
Battle of Britain Map |
*GP* not-a-bot |
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Junior Status: offline Registered: 08/15/10 Posts: 32 |
Battle of Britain map continues to have issues. I played last night and lost my connection a couple of times. At one point, all of us (about 6 I'd say) were kicked off. Mojo was disconnected at least 5 times. I played it a couple of days ago and it was very laggy--the planes were jumping around in the sky. It was especially bad over the factory. Last night it didn't seem as laggy, which I found ironic considering the connection issues.
I don't know if maybe the current map file needs to be scrapped and a fresh one used with slower spawn rates, or..... |
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[TPU]Sisko |
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Active Member Status: offline Registered: 12/05/10 Posts: 139 Location:San Clemente,Cali |
I myself haven't had any problems when around 4 players are on. But I have notice that if we have 6 to 7 humans and the sky is filled with ju88's plus the allied planes, it is a recipe for a crash. I remember Dark saying when a b17 is about to crash,when all four engines are on fire,that it causes weird things to happen. Now I wonder, would all those ju88's be doing the same thing? Or with all those planes from both side and bots in jeeps running around,be to much activity going on at once. I was recording with xfire when all this activity was going on,would that add problems?
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Jeff Rivett (site admin) |
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Admin Status: offline Registered: 02/10/09 Posts: 191 Location:Burnaby, BC, Canada |
Recording with XFire will not affect the server. It could affect your client, which would tend to make it more difficult to figure out where the lag originates. It's often helpful to ask any other players what they are experiencing.
It's particularly difficult to track down problems like this because there are so many variables. Lag may be caused (or amplified) by particular units, scenery objects, effects, players, and so on. I'm also going to encourage all the admins to keep a log of any problems. This is not a requirement to be an admin, but it would be very useful in trying to diagnose problems like lag on specific maps. So, for instance, if I was in BF42 BoB and experienced unusual lag (bad lag or lag that goes on for more than a few seconds), I would first ask the other players in-game if they were also seeing lag, then make a note something like this: 2011-Dec-11 7:15am PST BF1942/Battle of Britain 3 human players Consistently bad lag near the factory or anywhere there are lots of planes in the air. My own log consists of a paper notebook, since I don't want to risk Alt-Tabbing away from the game to update a computer-based log. After a while I should be able to collate this information and hopefully spot patterns, which might allow us to make changes that would alleviate the problem. -- Jeff (boot13) |
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[TPU]Sisko |
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Active Member Status: offline Registered: 12/05/10 Posts: 139 Location:San Clemente,Cali |
I will be keeping a log especially on maps that been known to have weird things in BF and BG. I believe the other admins will do the same and with the new info you will get, it should help pin-point problems for a swift fix. Besides 42 bob, bg midway has a few odd things that goes on and that is one of my fav maps that has been tweaked.
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