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Thursday, August 16 2018 @ 04:22 AM -08

Buried treasure: review for a game utility I developed in 1983

I paid my way through university with contract programming, writing for Computist, and developing and selling software. My first software product was Ultimaker II, an Apple II program that allows Ultima II players to print maps and edit their character. Customers included folks in Japan, the UK, and Scandinavia.

Recently, I was poking around in the indispensible Internet Archive, which now includes video, audio, and print archives, and discovered a review for Ultimaker II in the December 1983 issue of the Washington Apple Pi Journal.

I had no idea Ultimaker II was ever reviewed! In case you were wondering, it's positive: "Overall, this reviewer found Ultimaker II to be helpful indeed in enhancing the play of Ultima 2."