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Thursday, February 21 2019 @ 02:23 AM -08

New version of Forgotten Hope 2

Version 2.45 of Forgotten Hope 2 has been released. The new version has a TON of updates, including fixes for some annoying bugs and several new maps. The full details are on the FH2 web site.

I will be testing the new version over the next couple of days, and if all goes well, the TPU BF2 server will start running 2.45 soon after that.

UPDATE: The new FH2 server has a glitch with co-op mode, but I worked with some of the developers and they came up with a fix, so the TPU BF2 server is now running the latest FH2. Two maps were removed, and three were added.

The new client files - there are two this time - have been added to the Files and Links page.

Notable changes in this version include:
  • Stg44 pickups removed from maps (boo), but G43 and Stg44 still available in kits
  • lots of ticket/bleed changes
  • jumping stamina drain removed
  • bots can now apparently work with humans on artillery
  • new bot strategies and fixes
  • decreased rifle recoil
  • added artillery direct fire
  • improved plane handling
  • improved player collision meshes (many)
  • destroyable barbed wire
  • new minimap icons for some big guns
UPDATE 2: there were problems with the number of tickets on some of the maps: a couple had too few tickets, while several had 9999 tickets. According to the developers, this is due to a bug in BF2. The solution was to change the number of tickets assigned for 16 player maps for all of the affected maps from 9999 to something more reasonable. I've done that for all affected maps, so the ticket numbers should make more sense now. These were all server-side changes.