Welcome to jdrgaming.com Tuesday, April 23 2024 @ 05:48 PM PDT

More map tweaks from DarkRyda

DarkRyda's been hard at work dealing with some long-standing map issues and requests.

  1. The Road to Rome map Baytown now has more (and better) tanks, along with some much-needed artillery.
  2. Lots of changes for the Battlegroup 1942 version of Wake Island:
    • Added more ships to both sides: Axis = 1 carrier and 3 destroyers; Allies = 1 battleship, 2 destroyers and a support ship.
    • Changed the tanks on the island: Axis = 57mm Chi-Ha, 47mm Chi-Ha; Allies = M3 General Lee, M3 Satan (flamethrower).
    • Changed all AA guns to German Flak36.
    • Used all classic TPU locations for new AA guns.
    • Changed the ticket count rundown rate so the map doesn't end when Axis takes all the flags; now the Allies have ships as a fall-back.
    • Added plane locations at the airfield so now there are 4 planes (used the BF109 and B17 locations from the original TPU BF1942 Wake map).
  3. The previously non-TPU-modded BG42 map 4302 Faid Pass has been given the TPU treatment:
    • Added 3 more tank spawns at the center flag.
    • Changed the side flags to spawn different tanks from each other to add variety to the map, instead of both side flags spawning the same things.
    • Gave the Allies a bomber, the Bristol Beaufort.
    • Changed the AA guns to Flak36.
    • Both sides have 2 different kinds of stationary artillery (big boys).
    • Changed the entire tank layout. Allies now have:
      • Priest
      • T19 HMC (apc) 105mm
      • M4 Sherman
      • M10 Wolverine
      • M3 Grant
      • M3 Lee
      • M3 Stuart
      • M26 Pershing
      • M1931/B-4 (mobile artillery)
    • Axis now have:
      • Panzer 38t
      • Panzer IV F2
      • Panther G
      • Tiger
      • STUG III G
      • STUG III B
      • Bison
      • Semovente 75/18