Usage:
ObjectTemplate.IntensityOverTime
time/x[|time/x...]
Argument values:
argument 1: | 0/1, 0/1.5|100/0, 0/1|100/0, 0/1|100/0.100009, 0/1|100/1, 0/1|18/1|100/0, 0/1|20/0.900006|63/0.269997|100/0.110004, 0/1|50/0.380001|100/0.099994, 0/2.40043|100/0; most commonly 0/1 |
Description: This changes the intensity of a effect over a period of time. The argument is a Percentage Series type of argument.
Related properties: Intensity, IntensityAtSpeed
Used in object types (and how often in each type): Emitter (20%)
Used in a total of 100 .con files: Effects.con
Parent directory of these .con files: objects/Effects
Example: (from objects/Effects/e_KubelDamage/Effects.con)
rem -------------------------------------
rem *** Em_KubelDamage ***
ObjectTemplate.Create Emitter Em_KubelDamage
ObjectTemplate.Template Fx_KubelDamage
ObjectTemplate.Looping 1
ObjectTemplate.StartAtCreation 1
ObjectTemplate.AddEmitterSpeed 1
ObjectTemplate.EmitterSpeedScale 0.4
ObjectTemplate.LodDistance 700
ObjectTemplate.TimeToLive CRD_NONE/1/0/0
ObjectTemplate.Intensity CRD_NONE/10/0/0
ObjectTemplate.IntensityOverTime 0/1|100/1
ObjectTemplate.PositionalSpeedInDof CRD_NONE/0.1/0/1
ObjectTemplate.PositionalSpeedInUp CRD_UNIFORM/0.2/0.1/0
ObjectTemplate.PositionalSpeedInRight CRD_NONE/0.1/0/1
ObjectTemplate.StartRotation CRD_NONE/1/0/0
ObjectTemplate.HasOverDamage 1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.