Usage:
ObjectTemplate.LodDistance
number
Argument values:
argument 1: | range is 25 to 3000; most commonly 375 |
Description: Beyond this distance an effect will not be displayed (and so not waste processor time).
Related properties: Intensity, Template
Used in object types (and how often in each type): EffectBundle (3%), Emitter (84%)
Used in a total of 406 .con files: Effects.con
Parent directories of these .con files: objects/Vehicles, objects/Effects, Bf1942/Levels
Example: (from objects/Effects/e_scrapmetal_Mosquito/Effects.con)
rem -------------------------------------
rem *** Em_ScrapMetal_Mosquito ***
ObjectTemplate.Create Emitter Em_ScrapMetal_Mosquito
ObjectTemplate.Template wreck2_rh_dhmosquito_m1
ObjectTemplate.AddEmitterSpeed 1
ObjectTemplate.EmitterSpeedScale 1
ObjectTemplate.LodDistance 375
ObjectTemplate.TimeToLive CRD_NONE/0.1/0/0
ObjectTemplate.Intensity CRD_NONE/10/0/0
ObjectTemplate.RelativePositionInDof CRD_NONE/0.1/0/0
ObjectTemplate.PositionalSpeedInDof CRD_UNIFORM/0/-3/0
ObjectTemplate.PositionalSpeedInUp CRD_UNIFORM/-3/3/0
ObjectTemplate.PositionalSpeedInRight CRD_UNIFORM/3/5/0
ObjectTemplate.StartRotation CRD_NONE/1/0/0
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.