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Complete list of all modded maps on TPU |
[TPU]Darkryda |
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Chatty Status: offline Registered: 08/12/10 Posts: 58 |
this is an up-to-date list of all modded maps and who modded them.
TPU Mod = all tanks/planes respawn faster Full Mod = all tanks/planes respawn faster, plus some hidden goodies Battlefield 1942 Battle_of_Britain - Full Mod - darkryda & tenaciousmojo Battle_of_the_Bulge - Full Mod - darkryda & tenaciousmojo Battleaxe - TPU Mod - Jeff Berlin - Full Mod - darkryda & tenaciousmojo Bocage - Full Mod - darkryda El_Alamein - TPU Mod - Jeff Gazala - Full Mod - darkryda GuadalCanal - Full Mod - tenaciousmojo Iwo_Jima - Full Mod - darkryda Kharkov - Full Mod - darkryda Kursk - TPU Mod - Jeff Market_Garden - Full Mod - darkryda & tenaciousmojo Midway - Full Mod - darkryda & tenaciousmojo Omaha_Beach - Full Mod - darkryda & tenaciousmojo Stalingrad - Full Mod - darkryda Tobruk - Full Mod - darkryda & tenaciousmojo Wake - Full Mod - darkryda & tenaciousmojo Road to Rome Anzio - TPU Mod - Jeff baytown <----- stock/default last attempt to mod it failed cassino - Full Mod - darkryda husky - Full Mod - darkryda & tenaciousmojo salerno - Full Mod - darkryda Santo_Croce - Full Mod - darkryda Secret Weapons Eagles_Nest - Full Mod - darkryda & tenaciousmojo Essen - TPU Mod - Jeff Gothic_Line - TPU Mod - Jeff Hellendoorn - TPU Mod - Jeff Kbely_Airfield - TPU Mod - Jeff & darkryda Mimoyecques - Full Mod - darkryda Peenemunde - TPU Mod - Jeff Telemark - TPU Mod - Jeff Battlegroup42 3712-fall_of_nanking - TPU Mod - darkryda 3908-khalkin_gol - TPU Mod - darkryda 4004-narvik - TPU Mod - darkryda 4005-airfield_ockenburg - TPU Mod - darkryda 4005-battle_of_arras - TPU Mod - darkryda 4005-grebbeberg - TPU Mod - darkryda 4005-hannut_steel - TPU Mod - darkryda 4005-kornwerderzand - TPU Mod - darkryda 4005-stonne - TPU Mod - darkryda 4011-kalamas_line - TPU Mod - darkryda 4103-koufra_raid - TPU Mod - darkryda 4104-battle_of_keren - TPU Mod - darkryda 4104-thermopylae - TPU Mod - darkryda 4105-operation_mercury - TPU Mod - darkryda 4106-battle_of_brody - TPU Mod - darkryda 4212-tebourba_breakthrough - Full Mod - darkryda 4212-tigers_at_tebourba - Full Mod - darkryda 4301-stalingrad_winter - TPU Mod - darkryda 4307-gela_beach - Full Mod - darkryda & tenaciousmojo 4307-route_to_agira - Full Mod - darkryda 4401-operation_shingle - Full Mod - darkryda 4401-operation_shingle_small - Full Mod - darkryda 4411-the_roer_plains - TPU Mod - darkryda 4503-cologne_trainstation - Full Mod - darkryda 4503-operation_varsity - Full Mod - darkryda 4504-crossing_the_spree - Full Mod - darkryda 4504-seelow_heights - TPU Mod - darkryda 4504-volkssturm - TPU Mod - darkryda 4508-yamashita_treasure - Full Mod - darkryda aberdeen - Full Mod - darkryda invasion_of_the_philippines - Full Mod - darkryda Battle_of_the_Bulge - TPU Mod - Jeff Battleaxe - TPU Mod - Jeff Berlin - TPU Mod - Jeff Bocage - TPU Mod - Jeff El_Alamein - TPU Mod - Jeff Gazala - TPU Mod - Jeff GuadalCanal - TPU Mod - Jeff Iwo_Jima - Full Mod - darkryda Kharkov - TPU Mod - Jeff Kursk - TPU Mod - Jeff Market_Garden - TPU Mod - Jeff Midway - Full Mod - darkryda & tenaciousmojo Omaha_Beach - TPU Mod - Jeff Stalingrad - TPU Mod - Jeff Tobruk - TPU Mod - Jeff Wake - Full Mod - darkryda |
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[TPU]Sisko |
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Active Member Status: offline Registered: 12/05/10 Posts: 139 Location:San Clemente,Cali |
You three still make it look so darn easy and I know It took a lot of blood sweat and tears to bring this awesome magic to life on TPU. Thanks!
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Jeff Rivett (site admin) |
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Admin Status: offline Registered: 02/10/09 Posts: 191 Location:Burnaby, BC, Canada |
Thanks for that, DarkRyda. I have a good system for archiving the map source files now, and from now on I'll be tracking all changes in more detail (including who made them), but none of the previous changes were documented in one place like this before. Excellent!
-- Jeff (boot13) |
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Jeff Rivett (site admin) |
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Admin Status: offline Registered: 02/10/09 Posts: 191 Location:Burnaby, BC, Canada |
DarkRyda, are you sure about Baytown? My archive shows that the version currently running on TPU has been modded. It has the usual changes to the max number of spawns for tanks, and it has some unit swaps. I'll test the map next time I get the chance, but it looks like a DR/TM modded map to me.
-- Jeff (boot13) |
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[TPU]Darkryda |
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Chatty Status: offline Registered: 08/12/10 Posts: 58 |
im pretty sure baytown is stock, nothing respawns, and none of the changes iv made work. it could be bad programming on my part, or maybe the files are not the same as in conquest (remember that mod is a little funny sometimes) all i know is..full history of baytown in 2008 u modded it TPU style and it ran like that until last year when i remodded it.
i didnt ketch it at first, and honestly months may have passed till i really noticed, but right now its default, nothing respawns again and nothing is added. oh yeah i didnt have this list of maps archived, i put it together off the top of my head, lol. a resent chat with sisko got me thinking about it, he asked me "what all maps were modded" and i was like ummmmm... good question. i have a file on my side i named server maps, its "most" of the maps that have been modded and are live on TPU. i keep them there so if i have to go back and change something, i dont have to start all over. as for the credit for who modded what, that was all up here in the head, baby i could be wrong here, but i count 77 total maps modded and running on the TPU server, any other server got that many tricked out maps?? lol |
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[TPU]Darkryda |
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Chatty Status: offline Registered: 08/12/10 Posts: 58 |
another thing to consider, even tho i have giving maps from Road to Rome, Secret Weapons, and 1942 complete overhauls. everyone should remeber this.
Jeff modded all those maps first, every single one of them. even tho my name is on most of those maps now, jeff still modded them all first, i just changed them around. adding more units on the maps i learned how to make these maps the way they are because of Jeff. as for battlegroup, most of that is all me!!! give it up for me!! |
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Jeff Rivett (site admin) |
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Admin Status: offline Registered: 02/10/09 Posts: 191 Location:Burnaby, BC, Canada |
Quote by: [TPU]Darkryda im pretty sure baytown is stock, nothing respawns, and none of the changes iv made work. You were right! I last updated Baytown with your changes on December 18, 2011. I checked by version repository, and those changes were in the source files in the SinglePlayer folder, but not in the Conquest folder. I must have forgotten that step. I just updated the map and pushed it to TPU, so it should be running your changes now. Sorry about that. -- Jeff (boot13) |
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