Startoneffects Property

Usage:
   ObjectTemplate.Startoneffects boolean

Argument values:

argument 1:    0, 1; most commonly 1

Related properties: StartAtCreation, StartProbability

Used in object types (and how often in each type): Bundle (6%), FireArms (8%), HandFireArms (21%), simpleobject (1%)

Used in a total of 59 .con files: Objects.con, Weapons.con

Parent directories of these .con files: objects/Vehicles, objects/Vegetation, objects/Stationary_Weapons, objects/Objectives, objects/MOVE_FILES, objects/HandWeapons, objects/Effects, objects/Buildings

Example: (from objects/HandWeapons/DP/Objects.con)
   ObjectTemplate.Create HandFireArms DP
   ObjectTemplate.ItemIndex 3
   ObjectTemplate.NetworkableInfo HandFireArmsInfo
   ObjectTemplate.ProjectileTemplate DPProjectile
   rem ObjectTemplate.setTracerTemplate Tracer_Projectile CRD_UNIFORM/2/4/0
   ObjectTemplate.ProjectilePosition 0/0/0
   ObjectTemplate.HasDynamicShadow 1
   ObjectTemplate.MagSize 47
   ObjectTemplate.NumOfMag 3
   ObjectTemplate.MagType 0
   ObjectTemplate.Reloadtime 3.6
   ObjectTemplate.RoundOfFire 9
   ObjectTemplate.GUIIndex 7
   ObjectTemplate.SetHudAmmoType ATAmmoBar
   ObjectTemplate.SetAmmoBar "Ingame/Magbar_SMG_empty_32x64.tga"
   ObjectTemplate.SetAmmoBarFill "Ingame/Magbar_SMG_full_32x64.tga"
   ObjectTemplate.SetAmmoBarSize 46
   ObjectTemplate.SetAmomBarPosX 4
   ObjectTemplate.SetAmomBarPosY -11
   ObjectTemplate.SetAmomBarTextPosX 8
   ObjectTemplate.SetAmomBarTextPosY 4
   ObjectTemplate.SetCrossHairType CHTCrossHair
   ObjectTemplate.AiTemplate DPAI
   ObjectTemplate.ZoomFov 0.6
   ObjectTemplate.AltFireOnce 1
   ObjectTemplate.SoldierZoomFov 0.6
   ObjectTemplate.SoldierZoomPosition -0.04/0/0
   ObjectTemplate.SoldierCameraPosition -0.03/-0.02/-0.07
   ObjectTemplate.AddRootSpeed 0
   ObjectTemplate.AmmoType 1
   ObjectTemplate.AltFireOnce 1
   rem objectTemplate.UseScope 1
   Rem *** Deviation Begin *****
   ObjectTemplate.Velocity 1000
   ObjectTemplate.SetRecoilForceUp CRD_UNIFORM/0.28/0.32/0
   ObjectTemplate.SetRecoilForceLeftRight CRD_UNIFORM/-0.2/0.2/0
   ObjectTemplate.SetHasRecoilForce 1
   ObjectTemplate.SetGoBackOnRecoil 0
   ObjectTemplate.SetFireDev 3.5 0.25 0.03
   ObjectTemplate.SetDevMod 1.0 0.85 0.5
   ObjectTemplate.SetMinDev 0.75
   ObjectTemplate.SetTurnDev 0 0 0 0
   ObjectTemplate.SetSpeedDev 2.25 0.2 0.2 0.1
   ObjectTemplate.SetMiscDev 2.5 2.5 0.1
   `
   Rem *** Deviation End *****
   ObjectTemplate.FireInCameraDof 1
   ObjectTemplate.LoadSoundScript Sounds/DP.ssc
   ObjectTemplate.CreateSkeleton animations/DP.ske
   ObjectTemplate.UseSkeletonPartAsMain DPBody
   ObjectTemplate.AddTemplate DPLod
   ObjectTemplate.AddTemplate e_MuzzSG44
   ObjectTemplate.SetInputId -1
   ObjectTemplate.Startoneffects 0
   ObjectTemplate.SetPosition 0/0.03/0.70
   ObjectTemplate.SetRotation 0/0/0
   ObjectTemplate.AddTemplate e_Shell9mm
   ObjectTemplate.SetInputId -1
   ObjectTemplate.Startoneffects 0
   ObjectTemplate.SetPosition 0/0.04/0.18
   ObjectTemplate.SetRotation 0/0/0


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