SetAmomBarPosY Property

Usage:
   ObjectTemplate.SetAmomBarPosY number

Argument values:

argument 1:    range is -17 to -11; most commonly -11

Description: DEPRECATED! For adjusting the Y position of the ammo bar image in the HUD. The spelling of this control was corrected to SetAmmoBarPosX; either is valid, but the other is preferable.

Related properties: SetAmmoBarPosX, SetAmmoBarPosY, AmmoBarTextPosX, AmmoBarTextPosY

Used in object types (and how often in each type): HandFireArms (19%)

Used in a total of 16 .con files: Objects.con

Parent directory of these .con files: objects/HandWeapons

Example: (from objects/HandWeapons/Type99/Objects.con)
   ObjectTemplate.Create HandFireArms Type99
   ObjectTemplate.ItemIndex 3
   ObjectTemplate.NetworkableInfo HandFireArmsInfo
   ObjectTemplate.ProjectileTemplate barProjectile
   rem ObjectTemplate.setTracerTemplate Tracer_Projectile CRD_UNIFORM/2/4/0
   ObjectTemplate.ProjectilePosition 0/0/0
   ObjectTemplate.HasDynamicShadow 1
   ObjectTemplate.MagSize 20
   ObjectTemplate.NumOfMag 6
   ObjectTemplate.MagType 0
   ObjectTemplate.Reloadtime 4.0
   ObjectTemplate.RoundOfFire 8
   ObjectTemplate.GUIIndex 7
   ObjectTemplate.SetHudAmmoType ATAmmoBar
   ObjectTemplate.SetAmmoBar "Ingame/Magbar_Sg44_empty_32x64.tga"
   ObjectTemplate.SetAmmoBarFill "Ingame/Magbar_Sg44_full_32x64.tga"
   ObjectTemplate.SetAmmoBarSize 64
   ObjectTemplate.SetAmomBarPosX 3
   ObjectTemplate.SetAmomBarPosY -11
   ObjectTemplate.SetAmomBarTextPosX 8
   ObjectTemplate.SetAmomBarTextPosY 4
   ObjectTemplate.SetCrossHairType CHTCrossHair
   ObjectTemplate.AiTemplate Type99AI
   ObjectTemplate.ZoomFov 0.6
   ObjectTemplate.AltFireOnce 1
   ObjectTemplate.SoldierZoomFov 0.6
   ObjectTemplate.SoldierZoomPosition -0.05/0.02/0.06
   ObjectTemplate.SoldierCameraPosition -0.01/-0.04/0.09
   ObjectTemplate.AddRootSpeed 0
   ObjectTemplate.AmmoType 1
   ObjectTemplate.MinDamage 0.5
   ObjectTemplate.DistToStartLoseDamage 50
   ObjectTemplate.DistToMinDamage 100
   rem ObjectTemplate.autoReload 1
   Rem *** Deviation Begin *****
   ObjectTemplate.Velocity 1000
   ObjectTemplate.SetRecoilForceUp CRD_UNIFORM/0.28/0.32/0
   ObjectTemplate.SetRecoilForceLeftRight CRD_UNIFORM/-0.2/0.2/0
   ObjectTemplate.SetHasRecoilForce 1
   ObjectTemplate.SetGoBackOnRecoil 0
   ObjectTemplate.SetFireDev 3.0 0.25 0.03
   ObjectTemplate.SetDevMod 1.0 0.85 0.5
   ObjectTemplate.SetMinDev 0.5
   ObjectTemplate.SetTurnDev 0 0 0 0
   ObjectTemplate.SetSpeedDev 1.8 0.2 0.2 0.1
   ObjectTemplate.SetMiscDev 2.5 2.5 0.1
   `
   Rem *** Deviation End *****
   ObjectTemplate.FireInCameraDof 1
   ObjectTemplate.LoadSoundScript Sounds/Type99.ssc
   ObjectTemplate.CreateSkeleton animations/Type99.ske
   ObjectTemplate.UseSkeletonPartAsMain Type99Base
   ObjectTemplate.AddTemplate Type99Lod
   ObjectTemplate.AddTemplate e_MuzzSG44
   ObjectTemplate.SetInputId -1
   ObjectTemplate.Startoneffects 0
   ObjectTemplate.SetPosition 0/0.04/0.70
   ObjectTemplate.SetRotation 0/0/0
   ObjectTemplate.AddTemplate e_Shell9mm
   ObjectTemplate.SetInputId -1
   ObjectTemplate.Startoneffects 0
   ObjectTemplate.SetPosition 0.02/0.06/0.17
   ObjectTemplate.SetRotation 0/0/0


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