Usage:
Renderer.SetFogColorVec
r/g/b
Argument values:
argument 1: | 0.812/0.832/0.921; most commonly 0.812/0.832/0.921 |
This property is not a part of any defined type of object.
Used in one .con file: Bf1942/Levels/Midway/Init.con
Example: (from Bf1942/Levels/Midway/Init.con)
rem
rem **** Initialize level specific rendering settings.
rem
ShaderManager.SetTextureParam envmap bf1942\levels\Midway\Textures\ENVMAP_G_.rcm
Renderer.VertexFogEnable 1
Renderer.SetFogColorVec 0.812/0.832/0.921
Renderer.GlobalLodPercent 1
Renderer.GlobalAmbientColor 0.14/0.12/0.11
Renderer.AmbientColor 0.19/0.17/0.2
Renderer.DiffuseColor 0.5/0.48/0.4
Renderer.SpecularColor 0.3/0.3/0.3
Renderer.AnimatedMeshAmbientColor 0.3
Go to the Renderer properties list page, Renderer page, All Properties list, or Main scripting page.