Usage:
Renderer.GlobalLodPercent
number
Argument values:
argument 1: | range is 0.6 to 1; most commonly 1 |
This property is not a part of any defined type of object.
Used in a total of 25 .con files: Init.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Bocage/Init.con)
rem
rem **** Initialize level specific rendering settings.
rem
ShaderManager.SetTextureParam envmap bf1942\levels\Bocage\Textures\ENVMAP_G_.rcm
Renderer.VertexFogEnable 1
Renderer.FogColorVec .926/.945/.965
Renderer.GlobalLodPercent 1
Renderer.GlobalAmbientColor .2/.2/.2
Renderer.AmbientColor .1/.1/.1
Renderer.DiffuseColor .38/.37/.36
Renderer.SpecularColor .3/.3/.3
Renderer.AnimatedMeshAmbientColor 0.35
Go to the Renderer properties list page, Renderer page, All Properties list, or Main scripting page.