GlobalLodPercent Property

Usage:
   Renderer.GlobalLodPercent number

Argument values:

argument 1:    range is 0.6 to 1; most commonly 1

This property is not a part of any defined type of object.

Used in a total of 25 .con files: Init.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/Bocage/Init.con)
   rem
   rem **** Initialize level specific rendering settings.
   rem
   ShaderManager.SetTextureParam envmap bf1942\levels\Bocage\Textures\ENVMAP_G_.rcm
   Renderer.VertexFogEnable 1
   Renderer.FogColorVec .926/.945/.965
   Renderer.GlobalLodPercent 1
   Renderer.GlobalAmbientColor .2/.2/.2
   Renderer.AmbientColor .1/.1/.1
   Renderer.DiffuseColor .38/.37/.36
   Renderer.SpecularColor .3/.3/.3
   Renderer.AnimatedMeshAmbientColor 0.35


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