GlobalAmbientColor Property

Usage:
   Renderer.GlobalAmbientColor gray or r/g/b

Argument values:

argument 1:    .01, .05, .05/.05/.05, .05/.05/.07, .075, .075/.075/.1, .1, .1/.1/.1, .1/.1/.12, .1/.1/.125, .12/.11/.1, .15/.12/.14, .15/.15/.15, .16/.15/.17, .16/.16/.17, .2/.2/.2, 0.08, 0.14/0.12/0.11, 0.14/0.12/0.13, ...

This property is not a part of any defined type of object.

Used in a total of 35 .con files: Init.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/aberdeen/Init.con)
   rem
   rem **** Initialize level specific rendering settings.
   rem
   ShaderManager.SetTextureParam envmap bf1942\levels\Aberdeen\Textures\ENVMAP_G_.rcm
   Renderer.GlobalAmbientColor .2/.2/.2
   Renderer.AmbientColor .1/.08/.1
   Renderer.DiffuseColor .4/.35/.2
   Renderer.SpecularColor .3/.3/.3
   Renderer.AnimatedMeshAmbientColor 0.35
   Renderer.VertexFogEnable 1
   Renderer.FogColorVec 0.83/0.73/0.58


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