Usage:
Renderer.AnimatedMeshAmbientColor
gray or r/g/b
Argument values:
argument 1: | 0.15, 0.2, 0.25, 0.25/0.25/0.25, 0.28, 0.3, 0.35, 0.4, 0.5; most commonly 0.3 |
This property is not a part of any defined type of object.
Used in a total of 29 .con files: Init.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Battle_of_Britain/Init.con)
rem *********************************************
ShaderManager.SetTextureParam envmap bf1942\levels\Battle_of_Britain\Textures\ENVMAP_G_.rcm
Renderer.GlobalLodPercent 1
Renderer.GlobalAmbientColor 0.08
Renderer.AmbientColor 0.11
Renderer.DiffuseColor 0.5/0.52/0.45
Renderer.SpecularColor 0.4/0.42/0.27
Renderer.VertexFogEnable 1
Renderer.FogColorVec 0.745/0.791/0.788
Renderer.AnimatedMeshDiffuseFactor 0.42/0.48/0.38
Renderer.AnimatedMeshAmbientColor 0.25/0.25/0.25
Go to the Renderer properties list page, Renderer page, All Properties list, or Main scripting page.