FogColorVec Property

Usage:
   Renderer.FogColorVec r/g/b

Argument values:

argument 1:    .0547/.0586/.1016, .191/.203/.223, .313/.297/.254, .68/.633/.613, .718/.730/.738, .746/.777/.77, .8594/.8359/.8906, .926/.945/.965, .9453/.9453/.9648, .9766/.9688/.9844, 0.008/0.042/0.07, 0.50/0.48/0.52, ...

This property is not a part of any defined type of object.

Used in a total of 34 .con files: Init.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/salerno/Init.con)
   rem
   rem **** Initialize level specific rendering settings.
   rem
   ShaderManager.SetTextureParam envmap bf1942\levels\salerno\Textures\ENVMAP_G_.rcm
   Renderer.GlobalAmbientColor .2/.2/.2
   Renderer.AmbientColor .04/.02/.03
   Renderer.DiffuseColor .4/.35/.25
   Renderer.SpecularColor .3/.3/.3
   Renderer.AnimatedMeshAmbientColor 0.2
   Renderer.VertexFogEnable 1
   Renderer.FogColorVec .746/.777/.77
   rem textureManager.alternativePath Texture/Italy
   Renderer.GlobalLodPercent 1


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