Usage:
Renderer.FogColorVec
r/g/b
Argument values:
argument 1: | .0547/.0586/.1016, .191/.203/.223, .313/.297/.254, .68/.633/.613, .718/.730/.738, .746/.777/.77, .8594/.8359/.8906, .926/.945/.965, .9453/.9453/.9648, .9766/.9688/.9844, 0.008/0.042/0.07, 0.50/0.48/0.52, ... |
This property is not a part of any defined type of object.
Used in a total of 34 .con files: Init.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/salerno/Init.con)
rem
rem **** Initialize level specific rendering settings.
rem
ShaderManager.SetTextureParam envmap bf1942\levels\salerno\Textures\ENVMAP_G_.rcm
Renderer.GlobalAmbientColor .2/.2/.2
Renderer.AmbientColor .04/.02/.03
Renderer.DiffuseColor .4/.35/.25
Renderer.SpecularColor .3/.3/.3
Renderer.AnimatedMeshAmbientColor 0.2
Renderer.VertexFogEnable 1
Renderer.FogColorVec .746/.777/.77
rem textureManager.alternativePath Texture/Italy
Renderer.GlobalLodPercent 1
Go to the Renderer properties list page, Renderer page, All Properties list, or Main scripting page.