RelativePositionInUp Property

Usage:
   ObjectTemplate.RelativePositionInUp CRD

Argument values:

argument 1:    CRD, e.g. CRD_NONE/-0.01/0/0, CRD_NONE/-0.02/0/0, CRD_NONE/-0.04/0/0, CRD_NONE/-0.044/0/0, CRD_NONE/-0.05/0/0, CRD_NONE/-0.2/-0.1/0, CRD_NONE/-0.2/0/0, CRD_NONE/-0.25/0/0, CRD_NONE/-0.3/0/0, CRD_NONE/-0.4/0/0, ...

Description: Argument 1 is a CRD type.

Related properties: Intensity, StartRotation, Template

Used in object types (and how often in each type): Emitter (43%)

Used in a total of 263 .con files: Effects.con

Parent directory of these .con files: objects/Effects

Example: (from objects/Effects/e_FlakBig/Effects.con)
   rem -------------------------------------
   rem *** Em_flak_flash ***
   ObjectTemplate.Create Emitter Em_flak_Flash
   ObjectTemplate.Template Fx_flak_Flash
   ObjectTemplate.StartAtCreation 1
   ObjectTemplate.AddEmitterSpeed 1
   ObjectTemplate.EmitterSpeedScale 1
   ObjectTemplate.LodDistance 900
   ObjectTemplate.TimeToLive CRD_NONE/0.2/0/0
   ObjectTemplate.Intensity CRD_NONE/10/0/0
   ObjectTemplate.RelativePositionInDof CRD_NONE/0.5/0/1
   ObjectTemplate.RelativePositionInUp CRD_NONE/1/0/0
   ObjectTemplate.PositionalSpeedInUp CRD_NONE/1/0/0
   ObjectTemplate.StartRotation CRD_NONE/1/0/0


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