Usage:
ObjectTemplate.MoveToWaterSurface
boolean
Argument values:
argument 1: | 0, 1; most commonly 1 |
Description: If this property is 1 (true), the Emitter is moved to the water's surface.
Related properties: Intensity
Used in object types (and how often in each type): Emitter (7%)
Used in a total of 48 .con files: Effects.con
Parent directories of these .con files: objects/Vehicles, objects/Effects
Example: (from objects/Effects/e_WaterTorpedo/Effects.con)
rem *** Em_WaterTorpStreak ***
ObjectTemplate.Create Emitter Em_WaterTorpStreak
ObjectTemplate.Template Fx_WaterTorpStreak
ObjectTemplate.Looping 1
ObjectTemplate.StartAtCreation 1
ObjectTemplate.LodDistance 600
ObjectTemplate.TimeToLive CRD_NONE/0.1/0/0
ObjectTemplate.Intensity CRD_NONE/25/0/0
ObjectTemplate.StartRotation CRD_NONE/90/0/0
ObjectTemplate.MoveToWaterSurface 1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.