ForceEmission Property [Vietnam]

Usage:
   ObjectTemplate.ForceEmission boolean

Argument values:

argument 1:    1; most commonly 1

Description: This property is used exclusively in Battlefield Vietnam.

Related properties: AddChild, NoPhysics

Used in object types (and how often in each type): Emitter (3%), Particle (1%)

Used in a total of 19 .con files: Effects.con

Parent directory of these .con files: vietnamObjects/Effects

Example: (from vietnamObjects/Effects/e_MuzzGun/Effects.con)
   rem -------------------------------------
   rem *** em_MuzzGun ***
   ObjectTemplate.Create Emitter em_MuzzGun
   ObjectTemplate.Template fx_MuzzGun2
   ObjectTemplate.LodDistance 400
   ObjectTemplate.TimeToLive CRD_NONE/0.1/0/0
   ObjectTemplate.Intensity CRD_NONE/10/0/0
   ObjectTemplate.PositionalSpeedInDof CRD_UNIFORM/0/0/0
   ObjectTemplate.PositionalSpeedInUp CRD_UNIFORM/0/0/0
   ObjectTemplate.PositionalSpeedInRight CRD_UNIFORM/0/0/0
   ObjectTemplate.StartRotation CRD_UNIFORM/0/180/1
   ObjectTemplate.NoPhysics 1
   ObjectTemplate.AddChild 1
   ObjectTemplate.ShowInThirdPerson 1
   ObjectTemplate.ForceEmission 1


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