AnimatedBundle Type

The AnimatedBundle object type is created by ObjectTemplate.Create.

An animated bundle is an object that has an animation associated with it, e.g., a waving flag. The geometry of the object does not necessarily have to be animated; for example, a tank track is an animated bundle, though the only thing that changes are the (u,v) coordinates of the track texture.

Used in a total of 206 .con files: Objects.con, Weapons.con

Parent directories of these .con files: objects/Vehicles, objects/Soldiers, objects/Items, objects/HandWeapons, Bf1942/Levels

Example: (from objects/Vehicles/Sea/Raft/Objects.con)
   rem -------------------------------------
   ObjectTemplate.Create AnimatedBundle DingyDriverRightHandDummy
   ObjectTemplate.AddSkeletonIK Bip01_R_Hand -0.15/0.6/0.5 180/0/180

Properties used with this type of object:
   ObjectTemplate.AddSkeletonIK
   ObjectTemplate.AddTemplate
   ObjectTemplate.BindToSkeletonPart
   ObjectTemplate.Create
   ObjectTemplate.CreateSkeleton
   ObjectTemplate.Geometry
   ObjectTemplate.HasDynamicShadow
   ObjectTemplate.HasMobilePhysics
   ObjectTemplate.LoadSoundScript
   ObjectTemplate.Name
   ObjectTemplate.SetAnimatedTextureSpeed
   ObjectTemplate.SetAnimationState
   ObjectTemplate.SetBoneOriginOffset
   ObjectTemplate.SetPosition
   ObjectTemplate.SetRotation
   ObjectTemplate.UseAsBone


Go to the ObjectTemplate type list page, ObjectTemplate page, All Types list, Class list, CON file list, or Main scripting page.