gravityModifierOverTime

gravityModifierOverTime <time>/<gravity amount> | <time>/<gravity amount>

gravityModifierOverTime allow you to set gravity of an object over time.

Example:

rem *** Em_ExplAni02_ShockW ***
ObjectTemplate.create Emitter Em_ExplAni02_ShockW
ObjectTemplate.template Fx_ExplAni02_ShockW
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/15/0/0
ObjectTemplate.relativePositionInUp CRD_UNIFORM/0/2/0
ObjectTemplate.startRotation CRD_NONE/1/0/0

rem *** Fx_ExplAni02_ShockW ***
ObjectTemplate.create Particle Fx_ExplAni02_ShockW
ObjectTemplate.geometry shockwave_m1
ObjectTemplate.timeToLive CRD_NONE/0.8/0/0
ObjectTemplate.gravityModifier CRD_NONE/0/0/0
ObjectTemplate.sizeModifier 5/2/5
ObjectTemplate.sizeOverTime 0/0.900296|100/3
ObjectTemplate.gravityModifierOverTime 0/0.800195|73/5.91983|100/10
ObjectTemplate.alphaOverTime 0/1|100/0


Valid object types

Particle