InitAnimationFrame Property

Usage:
   ObjectTemplate.InitAnimationFrame CRD

Argument values:

argument 1:    CRD, e.g. CRD_NONE/0/0/0, CRD_NONE/1/0/0, CRD_NONE/2/0/0, CRD_NONE/8/0/0, CRD_NORMAL/1/8/0; most commonly CRD_NONE/1/0/0

Description: Argument 1 is a CRD type.

Related properties: AnimationSpeed, ColorRGBAOverTime, DestBlendMode, InitRotation, NumAnimationFrames, RotationSpeed

Used in object types (and how often in each type): SpriteParticle (11%)

Used in a total of 64 .con files: Effects.con

Parent directory of these .con files: objects/Effects

Example: (from objects/Effects/e_stukaFire/Effects.con)
   rem *** Fx_StukaFire ***
   ObjectTemplate.Create SpriteParticle Fx_StukaFire
   ObjectTemplate.TimeToLive CRD_UNIFORM/0.8/0.8/0
   ObjectTemplate.Size CRD_UNIFORM/0.4/0.5/0
   ObjectTemplate.GravityModifier CRD_UNIFORM/-0.2/0/0
   ObjectTemplate.SizeOverTime 0/1|100/1.79995
   ObjectTemplate.Texture e_FireEngine256
   ObjectTemplate.InitRotation CRD_NONE/0/180/0
   rem ObjectTemplate.srcBlendMode BMOne
   ObjectTemplate.DestBlendMode BMOne
   ObjectTemplate.RotationSpeed CRD_UNIFORM/10/0/0
   ObjectTemplate.XYSizeRatioOverTime 0/1|100/1
   ObjectTemplate.ColorRGBAOverTime 0/0/0/0/0|3/255/255/255/255|85/255/255/255/191|100/255/255/255/0
   ObjectTemplate.NumAnimationFrames 16
   ObjectTemplate.InitAnimationFrame CRD_NONE/1/0/0
   ObjectTemplate.AnimationSpeed CRD_NONE/95/100/0
   ObjectTemplate.AnimationSpeedOverTime 0/1|100/0.200049


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