Usage:
ObjectTemplate.AnimationSpeed
CRD
Argument values:
argument 1: | CRD, e.g. CRD_NONE/1/0/0, CRD_NONE/10/0/0, CRD_NONE/100/100/0, CRD_NONE/20/0/0, CRD_NONE/50/0/0, CRD_NONE/60/0/0, CRD_NONE/70/0/0, CRD_NONE/95/100/0; most commonly CRD_NONE/95/100/0 |
Description: How long an animation runs.
Related properties: AnimationSpeedOverTime, InitAnimationFrame, NumAnimationFrames, TimeToLive
Used in object types (and how often in each type): SpriteParticle (11%)
Used in a total of 64 .con files: Effects.con
Parent directory of these .con files: objects/Effects
Example: (from objects/Effects/e_KubelFire/Effects.con)
rem *** Fx_KubelFire ***
ObjectTemplate.Create SpriteParticle Fx_KubelFire
ObjectTemplate.TimeToLive CRD_UNIFORM/1.05/1.05/0
ObjectTemplate.Size CRD_NONE/0.6/0.5/0
ObjectTemplate.GravityModifier CRD_NONE/-0.1/0/0
ObjectTemplate.SizeOverTime 0/1|61/1|86/1|100/1
ObjectTemplate.Texture e_Fire256
ObjectTemplate.InitRotation CRD_UNIFORM/0/10/0
ObjectTemplate.XYSizeRatio CRD_UNIFORM/0.3/1/0
ObjectTemplate.DestBlendMode BMOne
ObjectTemplate.RotationSpeed CRD_NONE/10/0/0
ObjectTemplate.ColorRGBAOverTime 0/0/0/0/0|3/255/255/255/255|85/255/255/255/191|100/255/255/255/0
ObjectTemplate.NumAnimationFrames 16
ObjectTemplate.InitAnimationFrame CRD_NONE/0/0/0
ObjectTemplate.AnimationSpeed CRD_NONE/100/100/0
ObjectTemplate.AnimationSpeedOverTime 0/1|100/0.200049
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.