SizeOverTime Property

Usage:
   ObjectTemplate.SizeOverTime time/x[|time/x...]

Argument values:

argument 1:    0/0.02002|23/0.370006|58/0.700003|100/1, 0/0.039995|100/0.47, 0/0.040175|100/1, 0/0.090014|48/0.220038|100/0.599963, 0/0.100024|100/1, 0/0.100024|100/3, 0/0.100024|15/0.569994|100/1, 0/0.10004|100/4, ...

Description: This property uses a Percentage Series to modify the size of the Particle over time.

Related properties: GravityModifier, Size, SizeModifier

Used in object types (and how often in each type): Particle (71%), SpriteParticle (97%)

Used in a total of 368 .con files: Effects.con

Parent directory of these .con files: objects/Effects

Example: (from objects/Effects/e_waterImpact/Effects.con)
   rem *** Fx_WaterImpactMesh ***
   ObjectTemplate.Create Particle Fx_WaterImpactMesh
   ObjectTemplate.Geometry watermesh_ring_m1
   ObjectTemplate.TimeToLive CRD_NONE/1/0/0
   ObjectTemplate.Size CRD_UNIFORM/10/5/0
   ObjectTemplate.GravityModifier CRD_NONE/0/0/0
   ObjectTemplate.SizeModifier 10/10/10
   ObjectTemplate.SizeOverTime 0/0.100024|100/1
   ObjectTemplate.AlphaOverTime 0/1|31/0.490005|100/0


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