IsThrown Property

Usage:
   WeaponTemplate.IsThrown boolean

Argument values:

argument 1:    1; most commonly 1

Used in a total of 3 .con files: Aitemplates.con, Weapons.con

Parent directory of these .con files: objects/HandWeapons

Example: (from objects/HandWeapons/GrenadeAllies/Ai/Weapons.con)
   rem *** Add GrenadeAllies ***
   WeaponTemplate.Create GrenadeAlliesAI
   WeaponTemplate.Burst 0
   WeaponTemplate.Indirect 1
   WeaponTemplate.IsThrown 1
   WeaponTemplate.MinRange 5.0
   WeaponTemplate.MaxRange 20.0
   WeaponTemplate.WeaponActivate PIMenuSelect4
   WeaponTemplate.WeaponFire PIFire
   WeaponTemplate.SetStrength Infantry 2.0
   WeaponTemplate.SetStrength LightArmour 2.0
   WeaponTemplate.SetStrength HeavyArmour 1.0
   WeaponTemplate.SetStrength NavalArmour 0.0
   WeaponTemplate.SetStrength Submarine 0.0
   WeaponTemplate.SetStrength Air 0.0


Go to the WeaponTemplate properties list page, WeaponTemplate page, All Properties list, or Main scripting page.