Burst Property

Usage:
   WeaponTemplate.Burst boolean

Argument values:

argument 1:    0, 1; most commonly 0

Used in a total of 111 .con files: Aitemplates.con, Weapons.con

Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons, objects/HandWeapons, Bf1942/Levels

Example: (from objects/Vehicles/Air/AichiVal-T/Ai/Weapons.con)
   rem *** Weaponory ***
   rem * Machine gun *
   WeaponTemplate.Create Aichival-TMachineGun
   WeaponTemplate.Burst 1
   WeaponTemplate.Indirect 0
   WeaponTemplate.MinRange 5.0
   WeaponTemplate.MaxRange 300.0
   WeaponTemplate.WeaponActivate PINone
   WeaponTemplate.WeaponFire PIFire
   WeaponTemplate.SetStrength Infantry 7.0
   WeaponTemplate.SetStrength LightArmour 3.0
   WeaponTemplate.SetStrength HeavyArmour 0.0
   WeaponTemplate.SetStrength NavalArmour 0.0
   WeaponTemplate.SetStrength Submarine 0.0
   WeaponTemplate.SetStrength Air 7.0


Go to the WeaponTemplate properties list page, WeaponTemplate page, All Properties list, or Main scripting page.