Usage:
WeaponTemplate.SetStrength
string number
Argument values:
argument 1: | Air, HeavyArmour, Infantery, Infantry, LightArmour, NavalArmour, Submarine |
argument 2: | range is 0.0 to 20.0; most commonly 0.0 |
Used in a total of 111 .con files: Aitemplates.con, Weapons.con
Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons, objects/HandWeapons, Bf1942/Levels
Example: (from objects/Vehicles/Land/M3Grant/AI/Weapons.con)
rem *** Add gun ***
WeaponTemplate.Create M3GrantMainGun
WeaponTemplate.Burst 0
WeaponTemplate.Indirect 0
WeaponTemplate.MinRange 2.0
WeaponTemplate.MaxRange 250.0
WeaponTemplate.WeaponActivate PINone
WeaponTemplate.WeaponFire PIFire
WeaponTemplate.SetStrength Infantry 12.0
WeaponTemplate.SetStrength LightArmour 5.0
WeaponTemplate.SetStrength HeavyArmour 0.0
WeaponTemplate.SetStrength NavalArmour 0.0
WeaponTemplate.SetStrength Submarine 0.0
WeaponTemplate.SetStrength Air 1.0
Go to the WeaponTemplate properties list page, WeaponTemplate page, All Properties list, or Main scripting page.