About
News
Tutorials
Tools
Tools Guide
Scripting
Forums
Contact
setAmmoBarFill
setAmmoBarFill<menu image file name>
setAmmoBaFillr allows you to pick the image used in the ammo bar slot as if the clip is full. This image is located in the menu.rfa in the ingame folder.
Example:
ObjectTemplate.
create
HandFireArms
Sg44
ObjectTemplate.
itemIndex
3
ObjectTemplate.
networkableInfo
HandFireArmsInfo
ObjectTemplate.
projectileTemplate
sg44Projectile
ObjectTemplate.
projectilePosition
0/0/0
ObjectTemplate.
magSize
30
ObjectTemplate.
numOfMag
5
ObjectTemplate.
magType
0
ObjectTemplate.
reloadtime
3.8
ObjectTemplate.
roundOfFire
9
objectTemplate.
aiTemplate
SG44AI
ObjectTemplate.
hasDynamicShadow
1
ObjectTemplate.
zoomFov
0.5
ObjectTemplate.
altFireOnce
1
ObjectTemplate.
soldierZoomFov
0.6
ObjectTemplate.
soldierZoomPosition
-0.04/-0.01/0
ObjectTemplate.
soldierCameraPosition
-0.02/-0.04/0.03
ObjectTemplate.
addRootSpeed
0
ObjectTemplate.
ammoType
1
ObjectTemplate.
GUIIndex
3
ObjectTemplate.
setHudAmmoType
ATAmmoBar
ObjectTemplate.
setAmmoBar
"Ingame/Magbar_Sg44_empty_32x64.tga"
ObjectTemplate.
setAmmoBarFill
"Ingame/Magbar_Sg44_full_32x64.tga"
ObjectTemplate.
setAmmoBarSize
64
ObjectTemplate.
setAmmoBarPosX
3
ObjectTemplate.
setAmmoBarPosY
-11
ObjectTemplate.
setAmmoBarTextPosX
8
ObjectTemplate.
setAmmoBarTextPosY
4
Valid object types
HandFireArms