GUIIndex


GUIindex <index number>

The GUIIndex refers to menu items within the menu files.

Example:

ObjectTemplate.create HandFireArms Sg44
ObjectTemplate.itemIndex 3
ObjectTemplate.networkableInfo HandFireArmsInfo
ObjectTemplate.projectileTemplate sg44Projectile
ObjectTemplate.projectilePosition 0/0/0
ObjectTemplate.magSize 30
ObjectTemplate.numOfMag 5
ObjectTemplate.magType 0
ObjectTemplate.reloadtime 3.8
ObjectTemplate.roundOfFire 9
objectTemplate.aiTemplate SG44AI
ObjectTemplate.hasDynamicShadow 1
ObjectTemplate.zoomFov 0.5
ObjectTemplate.altFireOnce 1
ObjectTemplate.soldierZoomFov 0.6
ObjectTemplate.soldierZoomPosition -0.04/-0.01/0
ObjectTemplate.soldierCameraPosition -0.02/-0.04/0.03
ObjectTemplate.addRootSpeed 0
ObjectTemplate.ammoType 1
ObjectTemplate.GUIIndex 3
ObjectTemplate.setHudAmmoType ATAmmoBar
ObjectTemplate.setAmmoBar "Ingame/Magbar_Sg44_empty_32x64.tga"
ObjectTemplate.setAmmoBarFill "Ingame/Magbar_Sg44_full_32x64.tga"
ObjectTemplate.setAmmoBarSize 64
ObjectTemplate.setAmmoBarPosX 3
ObjectTemplate.setAmmoBarPosY -11
ObjectTemplate.setAmmoBarTextPosX 8
ObjectTemplate.setAmmoBarTextPosY 4

Valid object types

PlayerControlObject - Object that can be taken over and occupied by players (vehicles and stationary weapons).
HandFireArms