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addToCollisionGroup
addToCollisionGroup
<Col group>
This allow you to set how the object reacts to other objects and
projectiles
c_CGLadders - Acts as a ladder when touched
c_CGProjectiles - Allows bullets to pass through it
c_CGLandscape -- Will only collide with landscape
Example:
ObjectTemplate.create SimpleObject citymesh1fence_m1
ObjectTemplate.geometry citymesh1fence_m1
ObjectTemplate.setHasCollisionPhysics 1
ObjectTemplate.addToCollisionGroup c_CGProjectiles
Valid object
types
SimpleObject
- Basic 1 part object with no children
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