TurnsInMovingDirection Property

Usage:
   ObjectTemplate.TurnsInMovingDirection boolean

Argument values:

argument 1:    1; most commonly 1

Used in object types (and how often in each type): SpriteParticle (1%)

Used in a total of 4 .con files: Effects.con

Parent directory of these .con files: objects/Effects

Example: (from objects/Effects/e_RichoGlass/Effects.con)
   rem *** Fx_richoGlassGlint ***
   ObjectTemplate.Create SpriteParticle Fx_richoGlassGlint
   ObjectTemplate.TimeToLive CRD_NONE/1/1/0
   ObjectTemplate.Size CRD_UNIFORM/0.08/0.14/0
   ObjectTemplate.GravityModifier CRD_UNIFORM/0.4/1/0
   ObjectTemplate.Drag CRD_UNIFORM/4/0.5/0
   ObjectTemplate.SizeOverTime 0/1|100/1
   ObjectTemplate.DragOverTime 0/0.059999|100/1
   ObjectTemplate.Texture E_richoMetal_I
   ObjectTemplate.TurnsInMovingDirection 1
   ObjectTemplate.InitRotation CRD_NONE/1/0/0
   ObjectTemplate.DestBlendMode BMOne
   ObjectTemplate.ColorRGBAOverTime 0/255/255/255/255|86/255/255/128/255|100/255/255/255/51


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.