DragOverTime Property

Usage:
   ObjectTemplate.DragOverTime time/x[|time/x...]

Argument values:

argument 1:    0/0.059999|100/1, 0/0.800012|38/2|100/2, 0/1, 0/6.1e-005|100/1; most commonly 0/1

Related properties: GravityModifier, GravityModifierOverTime, SizeOverTime

Used in object types (and how often in each type): Particle (27%), SpriteParticle (21%)

Used in a total of 80 .con files: Effects.con

Parent directory of these .con files: objects/Effects

Example: (from objects/Effects/e_MuzzPanz/Effects.con)
   rem *** Fx_MuzzPanz_Smoke ***
   ObjectTemplate.Create SpriteParticle Fx_MuzzPanz_Smoke
   ObjectTemplate.TimeToLive CRD_NONE/1/1/0
   ObjectTemplate.Drag CRD_NONE/2/0/0
   ObjectTemplate.SizeOverTime 0/1.04001|100/4
   ObjectTemplate.GravityModifierOverTime 0/0.200003|100/0.940001
   ObjectTemplate.DragOverTime 0/0.800012|38/2|100/2
   ObjectTemplate.Texture e_muzs1_I
   ObjectTemplate.InitRotation CRD_UNIFORM/1/10/1
   ObjectTemplate.DestBlendMode BMInvSourceAlpha
   ObjectTemplate.RotationSpeed CRD_UNIFORM/0/10/1
   ObjectTemplate.RotationSpeedOverTime 0/2.28001|22/2.94003|41/3.60015|64/5.03995|100/6
   ObjectTemplate.ColorRGBAOverTime 0/192/192/192/255|47/255/255/255/135|100/0/0/0/0


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.