Usage:
ObjectTemplate.SetHasTurretIcon
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Description: If this property is set to 1, then a turret and tank direction indicator is drawn, in the bottom center of the HUD, when you are in this vehicle.
See the HUD Icon Tutorial for details.
Related properties: AddTemplate, GUIIndex, HasRestrictedExit, SetCrossHairType, SetMinimapIcon, SetNumberOfWeaponIcons, SetPrimaryAmmoBar, SetPrimaryAmmoIcon, SetSoldierExitLocation, SetToolTipType, SetVehicleCategory, SetVehicleIcon, SetVehicleIconPos
Used in object types (and how often in each type): PlayerControlObject (4%)
Used in a total of 12 .con files: Objects.con
Parent directory of these .con files: objects/Vehicles
Example: (from objects/Vehicles/Land/M3Grant/Objects.con)
rem *** M3Grant ***
ObjectTemplate.Create PlayerControlObject M3Grant
ObjectTemplate.NameTagOffset 0/-0.3/0
ObjectTemplate.SetNetworkableInfo M3GrantBodyInfo
ObjectTemplate.SaveInSeparateFile 1
ObjectTemplate.CullRadiusScale 5
ObjectTemplate.HasMobilePhysics 1
ObjectTemplate.HasDynamicShadow 1
ObjectTemplate.ExplosionRadius 8
ObjectTemplate.ExplosionDamage 5
ObjectTemplate.ExitTimer 1
ObjectTemplate.Drag 2
ObjectTemplate.Mass 25000
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.HasResponsePhysics 1
ObjectTemplate.HasArmor 1
ObjectTemplate.Hitpoints 80
ObjectTemplate.Maxhitpoints 80
ObjectTemplate.Material 50
ObjectTemplate.SpeedMod 1
ObjectTemplate.CriticalDamage 12
ObjectTemplate.HpLostWhileCriticalDamage 1.5
ObjectTemplate.ExplosionForceMod 13
ObjectTemplate.HpLostWhileUpSideDown 10
ObjectTemplate.HpLostWhileDamageFromWater 10
ObjectTemplate.AddArmorEffect 50 e_PanzDamage 0/0.9/-1.8
ObjectTemplate.AddArmorEffect 12 e_PanzFire 0/1.2/-1.4
ObjectTemplate.AddArmorEffect 0 e_ExplGas 0/0/0
ObjectTemplate.AddArmorEffect 0 e_scrapmetal 0/0/0
ObjectTemplate.AddArmorEffect 0 e_scrapmetalsmoke 0/0/0
ObjectTemplate.AddArmorEffect -1 WaterWaterExplosion 0/0/0
ObjectTemplate.DamageFromWater 1
ObjectTemplate.AiTemplate M3Grant
rem -------------------------------------
ObjectTemplate.AddTemplate lodM3Grant
rem -------------------------------------
ObjectTemplate.SetSoldierExitLocation -2/0.5/0 0/0/0
ObjectTemplate.GUIIndex 25
ObjectTemplate.SetVehicleIcon "Vehicle/Icon_m3grant.tga"
ObjectTemplate.SetVehicleIconPos 55/88
ObjectTemplate.SetNumberOfWeaponIcons 1
ObjectTemplate.SetPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.SetPrimaryAmmoBar ABAmmoBarReloadBar
ObjectTemplate.SetHasTurretIcon 1
ObjectTemplate.SetCrossHairType CHTIcon
ObjectTemplate.SetVehicleCategory VCLand
ObjectTemplate.SetVehicleType VTArmoredCar
ObjectTemplate.SetToolTipType TTArmoredCar
ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_tank_16x16.tga"
ObjectTemplate.HasRestrictedExit 1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.